OpenFeint unveiled with cross-platform mobile multiplayer and

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On the same day as Apple announced the rollout of its iOS Game Center platform for next week, Aurora Feint, creator of the OpenFeint social network for iPhone/iPod Touch, says it will enable real-time multiplayer gameplay between iOS and Android devices later this year with OpenFeint PlayTime. The new developer tools will also allow real-time voice chat during gameplay across both mobile platforms.

"Traditionally, multiplayer technology has been accessible only to top tier developers. It's just too complicated and time consuming," Aurora Feint CEO Jason Citron said in the announcement. "So we invented PlayTime, which literally takes one day to integrate into a casual game."

Features will include VoIP, lobbies and matchmaking for "casual games," expanding to incorporate team-based voice chat and 16 player game servers for "core" titles.[/p]
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Source (Joystiq)
 
o.o
Openfeint is my favourite social network for iDevices...
And now they're adding android support? o.O
biggrin.gif

(I don't think apple's game center can beat that xD)
niiiiiicccee
biggrin.gif

Didn't expect this
ohmy.gif


Isn't this about the first actual cross-platform multiplayer thingy?
 
tijntje_7 said:
o.o
Openfeint is my favourite social network for iDevices...
And now they're adding android support? o.O
biggrin.gif

(I don't think apple's game center can beat that xD)
niiiiiicccee
biggrin.gif

Didn't expect this
ohmy.gif


Isn't this about the first actual cross-platform multiplayer thingy?

Well, IIRC there was a game or two for Xbox 360 that could do multiplayer with PC users (e.g. ShadowRun or something like that). Other than that the only cross-platform multiplayer I've ever heard of was a homebrew game for the PSP and DS.
 

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