PCSX2 HD texture pack group
This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.
PCSX2 HD texture pack group

PCSX2 HD texture pack group

The Legend of Spyro The Eternal Night PCSX2 6x Upscaled HD Texture Pack

  • Thread starter Thread starter DurinDragon
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DurinDragon

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Completing my promise, here is the pack for the The Eternal Night, just as I made the pack for the A New Beginning.


All textures are DDS file format as I've seen android devices and the steam deck run it better than standard PNGs
Hope you enjoy them as much as I do.


I've created 3 versions:
6xUPSCALE with EXTRA DETAIL - this is the one I prefer and enjoy the most, almost makes it look modern, it has extra detail added with generative AI models, this is also the ones used in the "Trailer of ANB"
ONLY 6x UPSCALE - this is just a upscale with minor corrections but keeping fidelity with the original game textures
4x UPSCALE Anime Textures - this one actually looks quite nice changing a bit the original graphics but gives it a more cartoon look using a smaller upscaling model


Folder Link with three versions


The Legend of Spyro - The Eternal Night_SLUS-21607_20260208181501.png



The Legend of Spyro - The Eternal Night_SLUS-21607_20260208181242.png

The Legend of Spyro - The Eternal Night_SLUS-21607_20260208181347.png
The Legend of Spyro - The Eternal Night_SLUS-21607_20260208181029.png

The Legend of Spyro - The Eternal Night_SLUS-21607_20260208181115.png
I also uploaded the Texture Dump from PCSX2 if anyone wants to try to make their own textures.

===========================================
PCSX2 TEXTURE PACK INSTALLATION GUIDE
===========================================

This guide explains how to properly install a Texture Pack for
PCSX2 using the Texture Replacement system.

NOTE:
The folder "SLUS-21607" corresponds to:
The Legend of Spyro: The Eternal Night (PS2)

-------------------------------------------
1) Recommended Default PCSX2 User Folder
-------------------------------------------

PCSX2 stores its user files in one of two locations:

A) **Installer Version (Recommended)**
C:\Users\<YourUserName>\Documents\PCSX2

To open this automatically:
- Press WIN + R
- Paste this command:
%UserProfile%\Documents\PCSX2
- Press ENTER

B) **Portable ZIP Version**
The PCSX2 folder is inside the same directory where you extracted it:
PCSX2\portable\user\documents\PCSX2

-------------------------------------------
2) Installing the Texture Pack
-------------------------------------------

1. Download your preferred Texture Pack.

2. Move the downloaded .zip file into your PCSX2 user folder
(see the section above for the correct location).

3. Inside the PCSX2 folder, open or create a folder named:
textures

4. Place the .zip file inside the "textures" folder and extract it there.

5. After extraction, you MUST see a folder named:
SLUS-21607
This is the Game ID folder for "The Legend of Spyro: The Eternal Night".

If you instead see a folder named after the zip file (for example:
Spyro_Texture_Pack_V1
then open that folder and move the internal "SLUS-21607" folder
directly into the "textures" folder.

Correct final structure:
PCSX2\textures\SLUS-21607\

6. Once this folder is in the correct place, the texture pack is installed.

-------------------------------------------
3) Enabling Texture Loading in PCSX2
-------------------------------------------

1. Open PCSX2.
2. Right-click on your game.
3. Click "Properties".
4. In the left column, go to:
Graphics → Texture Replacement
5. Enable the checkbox:
[✔] Load Textures

Optional performance settings:
- Asynchronous Texture Loading (default, recommended for most users)
- Precache Textures (better if you have plenty of RAM and a small/medium texture pack)

-------------------------------------------
The texture pack should now load automatically when you start the game!
===========================================
 
hello how are you

thank you for your wonderful work

i like your taste in games you might like these games and create texture Packs for it

Astro Boy 2004 from sonic team​

DreamWorks Aardman Flushed Away​

Nickelodeon Jimmy Neutron Boy Genius Jet Fusion​

Disney's Stitch Experiment 626​

50 Cent Bulletproof​

 
English Version 🇬🇧 / 🇺🇸
Hey everyone!

The texture pack seems to work pretty well on the PAL version, although there are a few minor details that vary due to the language and region differences. Here are a couple of tweaks I made for the PAL release of The Eternal Night:

  • In-Game Text (Font Atlas): Right off the bat, I noticed the menu text wasn't upscaled and looked blurry. Looking into it, I found a really interesting detail: the NTSC version of The Eternal Night uses the exact same font file as A New Beginning (across both regions), but for some reason, the developers changed the file exclusively for the PAL version of The Eternal Night. I've upscaled the correct file so we can have crisp HD text in our region.
  • Title Screen Logo: The logo was only upscaled for the English version. I took the liberty of upscaling the Spanish logo myself. If anyone needs the logo in another language, just ask and I'll gladly do it for you!
These are just the things I noticed right at the start. If I find more bugs in the future and figure out how to fix them, I'll update this post.

I want to make it absolutely clear that I have no intention of stealing anyone's work. Huge shoutout and thanks to DurinDragon for the incredible effort they put into this, allowing us to play the series looking so gorgeous. My only goal here is to help out the community, assist anyone playing the European version, and use this as practice to learn more about upscaling.

I have attached a ZIP file below with the mentioned textures for your convenience.


Versión en Español 🇪🇸
¡Hola a todos!

El paquete de texturas parece funcionar bastante bien en la versión PAL, aunque hay algunos detallitos que varían debido al idioma y la región. Aquí os dejo un par de arreglos que he hecho para esta versión de The Eternal Night:

  • Texto del juego (Fuente/Abecedario): De primeras noté que los textos de los menús no se reescalaban y se veían borrosos. Investigando un poco, me he dado cuenta de un detalle muy curioso: la versión americana de The Eternal Night usa exactamente el mismo archivo para los textos que A New Beginning en ambas regiones, pero por alguna razón, decidieron cambiarlo exclusivamente para la versión PAL de The Eternal Night. He reescalado el archivo correcto para que podamos tener los textos nítidos en nuestra versión.
  • Logo de la pantalla de título: El logo solo estaba en HD si jugabas en inglés. He reescalado yo mismo el logo en español. Si alguien necesita el logo en algún otro idioma, ¡que me lo pida y se lo hago sin problema!
Estos son los detallitos que he visto nada más empezar. Si en un futuro veo más fallos y encuentro la solución, iré actualizando este post.

Quiero dejar clarísimo que no tengo ninguna intención de robar el trabajo de nadie. Reconozco el tremendo curro que se ha pegado DurinDragon y le agradezco muchísimo que nos permita jugar a la saga de una manera tan hermosa. Mi único objetivo con esto es aportar mi granito de arena, ayudar a quien le pase lo mismo con la versión europea y, de paso, usarlo como práctica para aprender más sobre el mundillo del reescalado.

Voy a dejar un archivo ZIP adjunto con los archivos que he mencionado para mayor comodidad.
 

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