opencma_r2.7

Discussion in 'PS Vita - Hacking & Homebrew' started by s4mid4re, Jan 1, 2012.

Jan 1, 2012

opencma_r2.7 by s4mid4re at 4:45 PM (8,044 Views / 2 Likes) 12 replies

  1. s4mid4re
    OP

    Member s4mid4re  

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    opencma_r2.7 has been released on the procfw google code page. The CMA (Content Manager Assistant) disallows anything (even music and pictures) to be transfered to the Vita if: (1) the Vita is not on the latest Firmware and (2) the computer isn't Online. opencma bypasses both; now, Vita owners can transfer their content, even if the Vita is outdated and the computer is Offline. [more details on CMA here]

    To bypass online and the latest OFW checks in CMA.
    This software is for PSVita only.

    Changelog:
    fixed bat on win7



    readme
    readme (google translated); also includes installation procedure (in red)


     
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  2. Xuphor

    Banned Xuphor I have lied to all of you. I am deeply sorry.

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    Uh..... isn't this worthy of USN? It's kinda big news.
     
  3. SifJar

    Member SifJar Not a pirate

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    I figured this would come sooner or later, but I didn't think it would be this soon. Good news for anyone with a Vita :)

    But I guess Sony will add a check to the Vita side in future firmwares to make sure CMA is legit or something :unsure:
     
  4. s4mid4re
    OP

    Member s4mid4re  

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    I dunno, I'll leave it for the mods to decide.

    Updated OP with more detail/confirmation from Wololo.
     
  5. uzi

    Newcomer uzi Member

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    trying this on 1.06 fw.. do i need to update to 1.60? cause i tried these files and from the looks of it this is for the jap release, not u.s

    and i get a update screen when i try to connect to cma
     
  6. Un4tural

    Member Un4tural GBAtemp Regular

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    does this work with EU/US consoles/software ? I don't really want to update FW unless i absolutely need to, cause you know... hopeful for a CFW... would like to keep FW as little updated as i can... plus sony not getting info about what i do is a big plus... simply cause its sony...
     
  7. Foxi4

    Reporter Foxi4 On the hunt...

    pip
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    Not that I would ever undermine Wololo's authority, but what about LAN connections? He's not showing those.

    By the way, just a guess on my part...

    Captured Sony packets + Loopback on a virtual connection? :P

    They're not collecting information on what you do, they're collecting information about possible exploits you might be using, your Firmware number etc.
     
  8. zanfire

    Member zanfire GBAtemp Regular

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    now if they could just bypass the whole content manage crap in general...thing is annoying and unessicary
     
  9. djricekcn

    Member djricekcn GBAtemp Advanced Fan

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    Blame the people that forced Sony to do this.
     
  10. DigitalDeviant

    Member DigitalDeviant GBAtemp Addict

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    This is cool! Thanks to the developers of this bypass!
     
  11. Un4tural

    Member Un4tural GBAtemp Regular

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    IT IS unnecessary, all it does is hindrance people who actually buy the games. They imagine that every "pirated" copy is a "lost sale" which is just untrue, if people wouldn't have downloaded them illegally, they wouldn't have bought anyways, cause most of people doing this live in 3rd world countries, where it would take a whole month's pay check to pay for a game.

    This will just be by-passed, as i said, only causing more issues to people who actually pay for the games. I download them sometimes, but pretty much always buy them as well, cause i can. If a guy downloads it in Africa or some other forsaken place, it does not mean Sony lost 40$, the sale would never have happened either way.
     
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  12. Terminator02

    Member Terminator02 ヽ( 。 ヮ゚)ノ

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    @[member='s4mid4re'], It was never r2.7, what you linked to was r2 and was compressed into a .7z archive.

    r3 is out now, so you should probably link to that instead.
    r3 changelog

    Edit: Also, it's only a patch, you first need to download the CMA from Sony, then extract the archive into the CMA folder (Program Files/Sony/Content Manager Assistant/ by default).

    You then have to exit the CMA, which you should see in the system tray after installing the CMA. Next, run "run.bat" as an administrator, then press any key to exit the command prompt window. You can then run "CMA.EXE" to restart the CMA, which is now patched to no longer send info to Sony or require an internet connection.

    The CMA is controlled only via the Vita after you've got it set up, and the interface for doing such is quite terrible. Makes me sad after directly mounting my PSP for so long.
     
  13. Just Another Gamer

    Member Just Another Gamer 星空のメモリア-Wish upon a shooting star- Fanboy

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    Thanks so much this is really helpful :lol:
     

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