Onimusha 1/3 (PC) model conversion (LDT to ???)

TigerTheGreat

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As promised in my introduction topic, here's one of my first requests.

I believe LDT files are models, most likely, hence I am attaching example files to this post. I need them openable anywhere, and - if possible - with animations preserved. These aren't the specific models I am looking for, probably, but with no preview I am enclosing these. Upon receiving instructions how to convert models myself, I'll comb through both games' files until I find and convert models I am looking for.

Target: I wish to find and convert Marcellus from either Onimusha 1 or Onimusha 3 (1 preferable) and Gertrude from Onimusha 3 for one of my Unreal projects. Gertrude will be ported there as-is, and Marcellus' use would be for animations, armor and weaponry transplanted to another enemy.

Thank you kindly in advance, should any kind soul research this for me.
 

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I posted your requests on the chat too, to hopefuly get more attention. But I dunno how many people in practice look at this forum section...lol I typed sextion first and then had to correct myself...ugh lol
 
As promised in my introduction topic, here's one of my first requests.

I believe LDT files are models, most likely, hence I am attaching example files to this post. I need them openable anywhere, and - if possible - with animations preserved. These aren't the specific models I am looking for, probably, but with no preview I am enclosing these. Upon receiving instructions how to convert models myself, I'll comb through both games' files until I find and convert models I am looking for.

Target: I wish to find and convert Marcellus from either Onimusha 1 or Onimusha 3 (1 preferable) and Gertrude from Onimusha 3 for one of my Unreal projects. Gertrude will be ported there as-is, and Marcellus' use would be for animations, armor and weaponry transplanted to another enemy.

Thank you kindly in advance, should any kind soul research this for me.
https://www.dialux.com/en-GB/ldt-editor
 
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A report on this one: I successfully extracted both models from Oni3 with NinjaRipper but they are without animations. I knew this would be the case. As far as Marcellus goes, he'll likely be useful as is but I don't know if the animator on my team would be willing to completely reanimate the guard dog.
 
A report on this one: I successfully extracted both models from Oni3 with NinjaRipper but they are without animations. I knew this would be the case. As far as Marcellus goes, he'll likely be useful as is but I don't know if the animator on my team would be willing to completely reanimate the guard dog.
Guard dog? Like literally a dog or is this an euphemism?

But yea I'm glad at least something worked out. I wished some people would have caught onto this more here.
 
Hi, currently i also play with Oni 1 PC version, how to get Model and Texture out of the Files. Texture is not a problem, it can be read out, because it is a DDS Format in the Files itself.
The model is the real Problem, i can find all information about Veritces, texture coordinates, normals, the only thing i cant find are the faces information.
 
Hi guys, I am on the same boat, I managed to extract the .ldt files of a game vaguely related, Shadow of Rome, the use the same format.
Based on what I found, I think ldt stands for Level Database Table, (also because all the files are called arenaX.ldt) so inside the .ldt must be a lot of things, not only models.

PD: I found a build of SOR with debug symbols, maybe that will help.

I hope I came not too late haha
 

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