Homebrew WIP [Official] switch-lan-play

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I hadn't used that argument on the commandline program. Where can I find these switches? I only read about the ones for the relay's address and proxy on Github.

Edit: Found them

lan-play --help
switch-lan-play v0.2.1-23-g200e767
Usage:
lan-play
[--help]
[--version]
[--broadcast]
[--fake-internet]
[--relay-server-addr <addr>]
[--username <username>]
[--password <password>]
[--password-file <password-file>]
[--netif <netif>]
[--list-if]
[--pmtu <pmtu>]
[--socks5-server-addr <addr>]
[--rpc <address>]
[--rpc-token <token>]
[--rpc-protocol <rpc protocl>]
Address format is a.b.c.d:Port (IPv4).
RPC protocol could be tcp, ws. Default to ws.
 
Last edited by falcorr,
I'm trying to setup android switch lan play for the first time, i get the relay server working but I always get error 2110-3127 (Could not perform DNS name resolution)
when I try to connect my switch to internet, already attempted using Google DNS, 90DNS... nothing works at all.
Anyone knows how to fix this? Do i need to get an extra app to allow some sort of firewall permission or something?

My switch will connect to my laptop when i set up the lan play client just not the android and im trying to make a portable way of getting online

Rooted Samsung Galaxy S6, using Termux.
 
I am just looking into lanplay on the switch. Is there a way to script the running of the application? I can call the file but i would then like it to automatically connect to a server.

EDIT - Ah i think the user above has actually helped!
I think i just need a bat file with this in it:

lan-play-win64.exe --relay-server-addr lanplay2.reboot.ms:11451
 
Last edited by sh0wst0pper,
I'm trying to setup my own server with slp-rust-server posted by space on github but the tutorial is rather limited and I don't really know what to do... Can someone help me please? Is it possible on Windows 7 32 bits? Since I have 2 computers, my desktop on Windows 10 64 bits and my laptop, which would be the server, on Windows 7 32 bits.
 
What are the pros and cons between the different versions?

How much ram is needed for each version?
 
hi guys. maybe anybody could help me? if I use the mentioned IP address in my Switch, I always get DNS name resolution error. Am I missing any step? do I have to change the IP address on my PC too?

If I use automatic IP address, it works fine with the 90DNS and I can connect to the internet.
thank you.

update:

Hi, I can now make it working. apparently it's because I was using LAN play GUI and to run it properly, there should not be a whitespace within the directory structure. I found the answer in the lan play thread.

now to figure it out why I cannot find anyone in the animal crossing lan play :)
 
Last edited by arabtm,
Can I use lanplay to play somehow Animal Crossing with my friend who has not hacked Switch? My switch is hacked.
 
Hy, I wish somebody can help, i install BREW without problem, but i got several "fails" on the terminal when connecting (Ill try on different servers). When ill try in Windows at the same network doesn't happen this problems, any clue what to do?
Thanks in advance.

P.D: Ill erase the server in the report cause with that I can't post this.

MacOS Catalina
SX OS 2.9.5
OFW 10.0.1

This is the report in terminal. Thanks in advance

Input the relay server address [ domain/ip:port ]:
Opening interfaces
[DEBUG]: open en0 ok
[DEBUG]: open p2p0 fail: datalink(12)
[DEBUG]: open awdl0 ok
[DEBUG]: open llw0 ok
[DEBUG]: open utun0 fail: datalink(0)
[DEBUG]: open utun1 fail: datalink(0)
[DEBUG]: open utun2 fail: datalink(0)
[DEBUG]: open utun3 fail: datalink(0)
[DEBUG]: open utun4 fail: datalink(0)
[DEBUG]: open utun5 fail: datalink(0)
[DEBUG]: open lo0 fail: datalink(0)
[DEBUG]: open bridge0 ok
[DEBUG]: open en1 ok
[DEBUG]: open en2 ok
[DEBUG]: open gif0 fail: datalink(0)
[DEBUG]: open stf0 fail: datalink(0)
[DEBUG]: open ap1 ok
pcap loop start
[DEBUG]: packet init buffer 0x105e0d5e0
Server IP: 149.91.81.201
[DEBUG]: uv_pcap_interf_sendpacket failed -1
 
I still don't understand why we need computer to make it work. Why we can't setup lan-play on Switch directly and get rid of any other device?
Isn't there a way to do something like retroarch's netplay? (Same principe: use web to play local multiplayer online)
 
Last edited by shim80,
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I still don't understand why we need computer to make it work. Why we can't setup lan-play on Switch directly and get rid of any other device?
Isn't there a way to do something like retroarch's netplay? (Same principe: use web to play local multiplayer online)
That would be great , actually i stop playing online because it was such a mess , and msot of the times nobody was connected
 
I still don't understand why we need computer to make it work. Why we can't setup lan-play on Switch directly and get rid of any other device?
Isn't there a way to do something like retroarch's netplay? (Same principe: use web to play local multiplayer online)
Most likely due to a lack of memory on the Switch. The Switch is already doing a lot of work running the game and whatever else is in the background.
 

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