After a long break of NTR i decided to take a look into it again. I still had BootNTR installed and the ntr.bin on my sd card so i was able to start it as usual. But now every game i launch while connected to the Debugger crashes (two times it just went to the blackscreen which tells me to turn off and one time it even froze while starting the game even before the 3ds animation started. Ive already tried to find out what program causes the crash so i tried to launch the game without the debugmenu and afterwards with the debugmenu activated and everything works. Ive tested the connection with the "sayhello" command and while im in the homemenu the top screen flashes green for a second so i assume it works. Ive then disconnected the client and launched the game as usual. But if i try to connect to my ds while the game is running it wont start a connection as long as the game is opend. Then i started to change the version of the ntr bin and the cia to the recent ones (the ntr debugger too). Now im using 3.4 Ntr with the ntr.bin of the starterkit in the latest release and im using the ntr debugger with gateshark support because the normal one refuses to even connect to my ds. And nothing has changed. I also got a bugreport once but ive looked into it and theres nothing than "server refused to connect" which i already knew. Im using the latest hourly luma payload on 11.0. on a o3ds. Is the 3.4 release not compitable with the o3ds or is this just the viewer feature?