Homebrew No$gba v2.3c released!

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Rockmangames:Thank for dragon quest slime correction, as for contact i did play until the professor arrived on earth was still withouth problem.

By the way is there anyway to know exactly the backup media type before loading?

As for the next test ill do some screenshot like you did,if you don t mind to only tell me how
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Ty

Wdragon

No, I mean you need for contact to play at the first level. I was told that at the end of the first level it freezed. Can you test please ?
 
How are you guys able to load up roms? I keep getting this fatal error "The rom image has crashed" regardless of what rom I load up. Even the ones you guys have successfully loaded.
 
QUOTE([M said:
artin @ Feb 6 2007, 01:24 AM)]Thanks for the updates RockmanGames!!!Â
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You are welcome.

QUOTEtimbojill
have the same problem can someone e-mail me at [email protected] to tell me what I am doing wrong.

*chuckling*

You do not need to give us your email because this is an okay question in here.
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You will need either ndstool or eNDryptS Advanced 1.2 because the ones you have is a decrypted and this emulator required encrypted roms.
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One thing I noticed and this was especially useful in Sonic Rush, if you set in Emulation Setup the speed from 16.xx MHz true speed to Unlimited MHz Disaster 10%, Sonic Rush will at least be somewhat playable. Hope that helps.
 
I have heard that Pokemon Pearl J is playable but I haven't gotten it to work. has anyone here gotten it to work?

BTW Chocobo and the Magic Book - not playable
Dragon Quest Monsters Joker -GFX error, after menu
 
I have heard that Pokemon Pearl J is playable but I haven't gotten it to work. has anyone here gotten it to work?

BTW Chocobo and the Magic Book - not playable

Chocobo and the Magic Book is playable but very slow and missing body on the Chocobo and the characters. Yes, it is playable! What do you mean not playable ?

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Yes, touchscreen is fine and everything is good.
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Pokemon Pearl (J) - Playable but very slow.

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Pro Evolution Soccer 6 (E) - Playable and slow.

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Mario and Luigi - Partners in Time (U)

Same problems as before, very staticy, sputtery music and sprites in battle are barely visible.
Good speed, and sound effects are good.

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Yeah, it is a transpency problem. Maybe it is something to do with blending. The developer is working on that and I will see when I received his email because he emailed to me from time to time whenever he feel liked.

Edit: If you know how to resolve it or know the homebrew or demo that is familiar to it then please drop me a line so I can send that information to him and of course your name will be credit.
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Glitch report: Yoshi's Island DS All breakable dirt wall on level 1-3 have collision errors. Yoshi can pass through them. His egs pass through without breaking them. If you stick out his tounge the wall will stop it. This renders the game unbeatable without some sort of moonjump cheat. *EDIT* This bug has already been found.
 
Update:Contact (multi) (euro) Game play fine/Good speed/Play 3 islands/No real problem/sound is good/Big slowdown during island on map selection/Excepte that all fine/I will finish the game on emu and make a update.
 
Glitch report: Yoshi's Island DS All breakable dirt wall on level 1-3 have collision errors. Yoshi can pass through them. His egs pass through without breaking them. If you stick out his tounge the wall will stop it. This renders the game unbeatable without some sort of moonjump cheat. *EDIT* This bug has already been found.

Someone found this bug before you.
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Lunar Knights

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Playable, a bit slow.

Glitches:
-Shadows of characters blink
-Cutscene sprites transparent. (See picture)

New Super Mario Brothers



Boots with 64k EEPROM. Unplayable. Extremely slow even with Unlimited MHZ disaster.

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Bugs:
-Character Models transparent
-Mushroom Kingdom is bouncy at main screen, save file selection, and intro story.
-Bottom screen is messed up (See picture)
 
Try change it to Unlimited MHZ 10% and it is somewhat playable expect new super mario bros.
 

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