NMM Error

Discussion in 'Wii - Hacking' started by XeloDeoz, Aug 27, 2012.

Aug 27, 2012

NMM Error by XeloDeoz at 11:12 PM (459 Views / 0 Likes) 2 replies

  1. XeloDeoz
    OP

    Newcomer XeloDeoz Newbie

    Joined:
    Aug 25, 2012
    Messages:
    8
    Code:
    DIOS-MIOS Lite
    Built: Mar 19 2012 18:04:07
    This software is licensed under GPLv3, for more details visit:
    http://code.google.com/p/dios-mios-lite-source-project
    DIP:Loading game GMSE01: Super Mario Sunshine
    DIP:Region:1
    SRAM:Mode:0(0) EURGB60:0 Prog:0
    SRAM:Mode:0(0) EURGB60:0 Prog:0
    >
    >
    Revolution OS
    Kernel built : Jun 23 2006 16:12:26
    Console Type : Retail 2
    Firmware	 : 0.0.0 (0/0/2000)
    Memory 24 MB
    MEM1 Arena : 0x1338480 - 0x1700000
    MEM2 Arena : 0x7fffffff - 0x0
    >
    Now in compatible mode.
    >
    Bus  Clock = 162000000 Hz
    Core Clock = 486000000 Hz
    >
    >
    --- GAMECUBE BOOTROM for REVOLUTION v1.1 ---
    Loading....DOLPHIN LAYOUT FORMAT
    appLoaderLength ...... 0x15d4
    appLoaderFunc1  ...... 0x1200268
    Apploader Initialized.  $Revision: 29 $.
    This Apploader built Apr 10 2002 02:35:29
    Apploader Initialized
    DIP:DOLSize:4128900 DOLMinOff:0x00003100 DOLMaxOff:0x003730C0
    .DoPatches( 0x00003100, 3604416, 0x80000000)
    DoCardPatches( 0x00003100, 3604416, 0x80000000)
    CardLowestOff:0x00352290
    Found [CARDFreeBlocks A] @ 0x80355390
    Found [__CARDSync] @ 0x803554E0
    Found [CARDCheckExAsync] @ 0x803579F8
    Found function call to [CARDCheckExAsync] @ 0x80357FA8
    Found function start of [CARDCheckExAsync(Sync)] @ 0x80357F88
    Found [CARDProbeEx A] @ 0x803580A8
    Found [CARDMountAsync A] @ 0x8035873C
    Found function call to [CARDMountAsync A] @ 0x803588F8
    Found function start of [CARDMountAsync A(Sync)] @ 0x803588DC
    Found [CARDOpen A] @ 0x8035938C
    Found [CARDClose] @ 0x80359504
    Found [CARDCreateAsync A] @ 0x80359688
    Found function call to [CARDCreateAsync A] @ 0x803598C4
    Found function start of [CARDCreateAsync A(Sync)] @ 0x803598A8
    Found [CARDReadAsync A] @ 0x80359BD8
    Found function call to [CARDReadAsync A] @ 0x80359D3C
    Found function start of [CARDReadAsync A(Sync)] @ 0x80359D20
    Found [CARDWriteAsync A] @ 0x80359F88
    Found function call to [CARDWriteAsync A] @ 0x8035A0B8
    Found function start of [CARDWriteAsync A(Sync)] @ 0x8035A09C
    Found [CARDGetStatus A] @ 0x8035A2DC
    Found [CARDSetStatusAsync A] @ 0x8035A408
    Found function call to [CARDSetStatusAsync A] @ 0x8035A598
    Found function start of [CARDSetStatusAsync A(Sync)] @ 0x8035A57C
    Pattern CARDCheck not found!
    Pattern CARDFastOpen not found!
    Pattern CARDDeleteAsync not found!
    Pattern CARDGetSerialNo not found!
    Pattern CARDGetEncoding not found!
    Pattern CARDGetMemSize not found!
    Patch:Found [SetInterruptMask]: 0x80345BEC
    Patch:Found [__OSDispatchInterrupt]: 0x80345E0C 0x80345FB4
    Patch:Found [__DVDIntrruptHandler]: 0x8034A7E4
    Patch:[__DVDInterruptHandler] 8034A800
    Patch:[__DVDInterruptHandler] 8034A818
    Patch:[__DVDInterruptHandler] 8034A840
    Patch:Found [DVDLowRead]: 0x8034ABA4
    Patch:[cbForStateBusy] 8034D618
    Patch:Found [__fwrite C]: 0x80338F8C
    Patch:Found [DVDLowReadAudio]: 0x8034B288
    Patch:Found [DVDLowAudioStatus]: 0x8034B320
    Patch:Found [DVDLowAudioConfig]: 0x8034B3AC
    Patch:Found [DVDInquiryAsync]: 0x8034DFE4
    Patch:Found [PADRead A]: 0x80351600
    Patch:[PADRead hook] 003519A8
    Patch:Found [AIResetStreamSampleCount]: 0x803525C4
    Patch:Found [__GXSetVAT]: 0x8035D16C
    >
    Game Name ... GMSE
    Company ..... 01
    Disk # ...... 0
    Game ver .... 0
    Streaming ... OFF
    Country ..... US
    Banner ...... Available
    MC:CARDOpen( "super_mario_sunshine", 0x7522d0 ):-4
    MC:CARDOpen( "super_mario_sunshine", 0x7522d0 ):-4
    MC:CARDCreate( "super_mario_sunshine", 0xe000, 0x00752290 ):0
    MC:CardWrite( 0, 0x007452e0, 0x0000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0x0000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0x2000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0x2000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0x4000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0x4000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0x6000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0x6000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0x8000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0x8000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0xa000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0xa000, 0x2000 ):1
    MC:CardWrite( 0, 0x007452e0, 0xc000, 0x2000 ):1
    MC:CardRead( 0, 0x007452e0, 0xc000, 0x2000 ):1
    MC:CARDSetState( 0, 0x00752178 )
    MC:Card Status:
    Filename:super_mario_sunshine
    GameName:GMSE
    Company :01
    Length  :57344
    Time	:359946778
    BannerFormat:1
    IconAddress :0x0044
    IconFormat  :0x05
    IconSpeed   :0x0F
    ComntAddress:0x0004
    OffsetBanner :0x0044
    OffsetBnrTlt :0x0C44
    OffsetIcon[0]:0x0E44
    OffsetIcon[1]:0x1244
    OffsetIcon[2]:0xFFFFFFFF
    OffsetIcon[3]:0xFFFFFFFF
    OffsetIcon[4]:0xFFFFFFFF
    OffsetIcon[5]:0xFFFFFFFF
    OffsetIcon[6]:0xFFFFFFFF
    OffsetIcon[7]:0xFFFFFFFF
    OffsetIconTlt:0x1644
    OffsetData   :0x1844
    :1
    MC:CARDClose( 0x00752290, 0 ):1
    MC:CARDOpen( "super_mario_sunshine", 0x752280 ):0
    MC:CARDCreate( "super_mario_sunshine", 0xe000, 0x00752290 )MC:"super_mario_sunshine" already exists
    :-7
    
    :/ DML Booter 2.4 - 3.0

    EDIT: I created the file but I save the rest
     
  2. XeloDeoz
    OP

    Newcomer XeloDeoz Newbie

    Joined:
    Aug 25, 2012
    Messages:
    8
  3. Maxternal

    Member Maxternal Peanut Gallery Spokesman

    Joined:
    Nov 15, 2011
    Messages:
    5,210
    Location:
    Deep in GBAtemp addiction
    Country:
    Costa Rica
    I see the log there but I can't exactly say I know what's happening ... What happens on the screen? What's the problem from a player's point of view?
     

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