Hacking Nintendont

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OK. Worked when I enabled memory card emulation. What do you mean "ran with bios?"
The GameCube BIOS. GameCube BIOS support has been available since revision r276 of Nintendont. It allows this to be emulated, basically. I'm not sure if it has any actual use, but it gives the games a more complete and real feel to them, in my opinion. You don't need to have it, as I'm sure it really does nothing
 
OK. Worked when I enabled memory card emulation. What do you mean "ran with bios?"
bios is an alt thing its just for the looks it doesnt actualy do anything lol, so dont worry about it and if you had a real memory card the game should have worked too,mcemu basicaly emulates a memory card on the sd or usb whatever you are using wich is much better then real mc imo, but in the future try full 1.35gb isos first before using the shrunken versions since some games gain issues when being shrunken.
 
Doesn't actually work with Wiiflow? When loading a game with this as a loader, instead of it loading the game, it loads the Nintendont screen where I have to select SD or USB. And also settings don't get saved, so I don't have my save data.
 
bios is an alt thing its just for the looks it doesnt actualy do anything lol, so dont worry about it and if you had a real memory card the game should have worked too,mcemu basicaly emulates a memory card on the sd or usb whatever you are using wich is much better then real mc imo, but in the future try full 1.35gb isos first before using the shrunken versions since some games gain issues when being shrunken.
The copy of my Blitz 2003's MD5 matches with GameTDB's MD5, and my real memory card produces a black screen with the game. Either way I just checked the Nintendont compatibility list and Blitz says "Doesn't appear to work unless memory card emulation is enabled" so clandestine must've missed that side note or the note recently got added
 
Doesn't actually work with Wiiflow? When loading a game with this as a loader, instead of it loading the game, it loads the Nintendont screen where I have to select SD or USB. And also settings don't get saved, so I don't have my save data.

You have to use the GameCube loader settings in WiiFlow, not Nintendont. In said settings, enable autoboot and MCEmu
 
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Not seeing those options in WiiFlow. Using the latest version and where I chose Nintendont it's the option "Default GC game loader"
 
Doesn't actually work with Wiiflow? When loading a game with this as a loader, instead of it loading the game, it loads the Nintendont screen where I have to select SD or USB. And also settings don't get saved, so I don't have my save data.
sounds like your using the official wiiflow. you need to used the wiiflow mod by Abz. It works correctly with nintendont. check abdallahterro's sig for the download link
 
I extracted the whole file, so I guess there's no going back. :p
Edit: "There is no Memory Card in Slot A"
Edit 2: ffffffffffffff. Half of the time it freezes when I try to change from "Wii" to "GCN" etc etc.
 
The copy of my Blitz 2003's MD5 matches with GameTDB's MD5, and my real memory card produces a black screen with the game. Either way I just checked the Nintendont compatibility list and Blitz says "Doesn't appear to work unless memory card emulation is enabled" so clandestine must've missed that side note or the note recently got added
Yeah, I just added it. I tried the full ISO as well. Won't work unless I enable memory card emu.
 
I haven't tried Nintendont in a while so does anyone know if the MCEmu issues with the PAL version of Luigi's Mansion have been fixed? The game would Black Screen unless MCEmu was off. It seemed that some people didn't have this issue but others like me did.
 
I just tried - the PAL version of Luigi's Mansion works fine though the game overscans past the bottom of the screen when using an NTSC console on an NTSC TV. Obviously this is because the PAL version of the game is optimised to be full screen in PAL50 (and the game has no PAL60 mode), so maybe nothing can be done about this. Forcing video modes seems to have no effect.

I still seem to get the "An Error has occured..." message with the PSO games using the latest version.
 
Question - why can't I get Skies of Arcadia NTSC-J to load? On ver 2.260, full size iso.. compatibility list says it should be ok.
 

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