Nintendont, “No FAT device found!” Error

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If your SD card can't be opened, it might be on its way to death.

Can you open it on your computer and add/remove files/games?
 
If your SD card can't be opened, it might be on its way to death.

Can you open it on your computer and add/remove files/games?
Well yea like I said Wii games are running fine off of it, that’s how I put everything on…
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Alright now THIS, is messed up, I found an 8GB flash drive, copied the falls from the hard drive onto the flash drive, and it booted up Thousand Year door, what the hell did I do wrong with the SD card and Hard Drive, and why is it working fine on a flash drive which from what I’ve heard always has issues?
 
Last edited by VanCityGames,
Well yea like I said Wii games are running fine off of it, that’s how I put everything on…
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Alright now THIS, is messed up, I found an 8GB flash drive, copied the falls from the hard drive onto the flash drive, and it booted up Thousand Year door, what the hell did I do wrong with the SD card and Hard Drive, and why is it working fine on a flash drive which from what I’ve heard always has issues?
Using an SD/microSD/USB Flash drive is not recommended for playing/storing Wii/NGC games on a Wii console, you should use an external hard drive instead.
 
Using an SD/microSD/USB Flash drive is not recommended for playing/storing Wii/NGC games on a Wii console, you should use an external hard drive instead.
Tried with my hard drive, posted the problem I had with it above looking to see if anyone had any soloutions
 
At least you figured that your USB Flash drive has some issues, but your SD card is still a mystery.

Backup you SD card contents (to pc), copy back to another (different) SD card (in Fat32). See how you go, but use a good brand card.

BTW - How much free space is/was on this SD card ?
 
At least you figured that your USB Flash drive has some issues, but your SD card is still a mystery.

Backup you SD card contents (to pc), copy back to another (different) SD card (in Fat32). See how you go, but use a good brand card.

BTW - How much free space is/was on this SD card ?
The sd card is 16gb, running only hombrew apps and 2-4 GC games, with all that on there I think there was 9 GB left?
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The sd card is 16gb, running only hombrew apps and 2-4 GC games, with all that on there I think there was 9 GB left?
That’s a lie actually, there’s Wii games, not GameCube games. (Because couldn’t get the hard drive to run)
 
Actually, I always assumed that the game ID's were meant to have the "[ &]" before & after. Try it.

That’s a lie actually, there’s Wii games, not GameCube games. (Because couldn’t get the hard drive to run)
Now I'm getting confused. Old age :(
Wii games in "games" folder ??? I'm trying to understand.
 
Actually, I always assumed that the game ID's were meant to have the "[ &]" before & after. Try it.


Now I'm getting confused. Old age :(
Wii games in "games" folder ??? I'm trying to understand.I

Ill definitely try that out


And no I have GameCube games in the Wii folder

I was having a separate problem with a hard drive not reading any games at all, but pretty sure it’s just not getting enough power
 
I was having a separate problem with a hard drive not reading any games at all, but pretty sure it’s just not getting enough power
Y cable or separate external power supply. Y cable is cheaper.
Match your USB connections wisely.
Also, don't discount the HDD's "sleep" function.
 
Did you get this fixed as I'm having the exact same issue for my SD. I can run retroarch fine and when I load up usb loader on the homebrew channel it can see the brawl .ISO I have (but boots me straight back to the homebrew channel but that's a problem for another day as I'm already stressed enough just trying to get some GC games working)

Like yourself mines is fat32 I have the latest nintendont .boot and I have done everything I've seen everywhere else and I'm at a loss. If anyone can help that'd be amazing
 
Did you get this fixed as I'm having the exact same issue for my SD. I can run retroarch fine and when I load up usb loader on the homebrew channel it can see the brawl .ISO I have (but boots me straight back to the homebrew channel but that's a problem for another day as I'm already stressed enough just trying to get some GC games working)

Like yourself mines is fat32 I have the latest nintendont .boot and I have done everything I've seen everywhere else and I'm at a loss. If anyone can help that'd be amazing
I did not, I need a more powerful hard drive I’m thinking
 
Using my sd card, not a HDD, everything is on SD card.

Yes, my sd card is fat 32.
Yes, I’ve got the newest updates of nintendont from Github.

I have no idea why it isn’t working, my Wii games are running perfectly on USBLoader GX, which are also on the sd card.

I don’t know why it what the problem is. I can’t find anything anywhere about the problem.

I had this issue today. Nintendont would give this error with my sdcard.

I tried to see if nintendont would work if I plugged in a fat32 usb stick. it ended up working. I ended up thinking about why the usb stick worked and not the sd card (despite both being formatted to fat32).

I ended up comparing both the sd card and usb stick and I found out that the usb stick was formatted to fat32 with an allocation unit size of 16KB while the sd card was formatted to fat32 with an allocation unit size 32KB (I'm not sure if this was actually the allocation unit size but I think it is very likely that the sd card had a different allocation unit size)

I decided to format my sd card to fat32 (with 16KB allocation unit size) (using guiformat.exe) (i backed up the sd card stuff onto my pc).

Once the sd card was formatted and i transferred the backed up files back to the sd card, I opened Nintendont and it didn't give the "no fat device found" error and it recognized the sd card as well. the game I was trying to play worked as well
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I had this issue today. Nintendont would give this error with my sdcard.

I tried to see if nintendont would work if I plugged in a fat32 usb stick. it ended up working. I ended up thinking about why the usb stick worked and not the sd card (despite both being formatted to fat32).

I ended up comparing both the sd card and usb stick and I found out that the usb stick was formatted to fat32 with an allocation unit size of 16KB while the sd card was formatted to fat32 with an allocation unit size 32KB (I'm not sure if this was actually the allocation unit size but I think it is very likely that the sd card had a different allocation unit size)

I decided to format my sd card to fat32 (with 16KB allocation unit size) (using guiformat.exe) (i backed up the sd card stuff onto my pc).

Once the sd card was formatted and i transferred the backed up files back to the sd card, I opened Nintendont and it didn't give the "no fat device found" error and it recognized the sd card as well. the game I was trying to play worked as well.
 
Having the same issue, SD card is formatted FAT32 with 16kb unit sizes and game folder and file named appropriately. Whether through WiiFlow or directly through Nintendont, throws the "FAT device not found" error and exits to the system menu
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Having the same issue, SD card is formatted FAT32 with 16kb unit sizes and game folder and file named appropriately. Whether through WiiFlow or directly through Nintendont, throws the "FAT device not found" error and exits to the system menu
 

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