Nintendogs - No Super Stable 3D?

Discussion in '3DS - Games & Content' started by NekoMichi, Sep 14, 2015.

  1. NekoMichi
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    NekoMichi Retro Collector

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    Just an odd thing I noticed, the Super Stable 3D feature of the New 3DS isn't always active in Nintendogs 3DS. For example in you're in the home area and call your dog over, the 3D effect won't track your head for some reason. Anyone else experienced this too?

    (I checked, the feature is enabled and correctly calibrated in the settings, it works everywhere else in the system, just not in some parts of Nintendogs)
     
  2. TheKawaiiDesu

    TheKawaiiDesu Ball of Kawaiiness

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    I don't have Nintendogs, but does it uses the camera? If it does, then it's normal, Super Stable 3D doesn't work while games use the 3DS's camera.
     
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  3. SomeGamer

    SomeGamer Within Hyrule Castle

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    Yes, it uses the front camera for face recognition.
     
  4. NekoMichi
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    NekoMichi Retro Collector

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    Ah, that might be why. I haven't reached the point in the game where they introduce camera features yet.
     
  5. SomeGamer

    SomeGamer Within Hyrule Castle

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    They won't. It's just tracking your face in the background.
     
  6. ferofax

    ferofax End of the World

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    SuperStable3D basically turns on the face camera at a firmware level, so if the feature is on, then the N3DS is using the face camera AT ALL times. If Nintendogs uses the face camera, then the firmware passes control to Nintendogs. Which means no SuperStable3D.
     
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