Hardware Nintendo Block Converter

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You need Kilobyte (Size)


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TuxPenguin09

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:teach:Block Converter is a new way to turn megabytes into a block :yay3ds:
Guys please like this i work hard on it
note : Kilobyte (Size) is in maintenance, Comment might if you need it
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nbc.PNG
Create what you want to do to make it possible
 
It is too easy to code one, 8 blocks = 1 MB
1024 MB = 1 GB

Everyone can do it. But good luck with your program.
 
Also known as megabits...
It's not megabits, it's megabytes, different thing.

I didn't know that blocks were Mbits, thanks for enlightening me :D
They aren't, they are kiloBYTES, 1 block equals 128KBs. Knowing that, just use a calculator to calculate the number you want, then divide by 1024 for MBs and then another time by 1024 for GBs.

Some examples:
128kb = 1 block
1mb = 8 blocks
1gb = 8,192 blocks
 
It's not megabits, it's megabytes, different thing.


They aren't, they are kiloBYTES, 1 block equals 128KBs. Knowing that, just use a calculator to calculate the number you want, then divide by 1024 for MBs and then another time by 1024 for GBs.

Some examples:
128kb = 1 block
1mb = 8 blocks
1gb = 8,192 blocks
So the real name-brand 59 block memory card for the GameCube was the biggest ripoff in history then, yeah? Or would it be Sony's PS1 1MB cards?
 
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So the real name-brand 59 block memory card for the GameCube was the biggest ripoff in history then, yeah? Or would it be Sony's PS1 1MB cards?
I'd say Sony's Vita SD cards:P PS1 had tiny saves, so 1MB was enough for even like 100 games most of the time, PS2's 8MBs was a bigger problem if you ask me but you could buy a 64MB one, just not from Sony... As for Ninty, why do they even do this? It's actually harder to know how much free space you got with blocks rather than MBs and it's even harder to understand it too, so it doesn't serve any purpose like being kid friendly or something...
 
A block as you said later is 1/8 of a megabyte, therefore it's a megabit...
It may EQUAL a megabit, but it's not the same thing. Megabits are multiples of 10^x, not 2^x, so they are used in different things. They may be based on bits rather than bytes, but that doesn't change the fact that systems need to be made specifically to handle bits rather than bytes in pairs of 8 for it to work, which doesn't happen in storage media.
 
Ahhh, now I get your argument...

What if I told you 1,44 "MB" floppies are neither megabytes not mibibytes? :D
You don't get what I meant exactly. Devices are made to recognize bits in groups of 8 (byte), while a device meant to handle bits can recognize each bit individually without pairing it with another, so they can handle 3 bit formats, 4 bit ones, etc.. Computers are made to handle everything, but storage media is always made to recognize only pairs of 8 in order to make it smaller (fewer gates so cheaper too), considerably speed up transfer/read data rates and so that it will be recognized on all devices, including those that haven't been designed to handle bits individually (there are hardly any devices that can't recognize bits individually nowadays though). For example, a micro SD card that was made to store and recognize bits individually would end up about 4 times larger in physical size because of all the logic gates that would require. On the other hand, hard drives can recognize individual bits, which is why they end up being 2.5" or more (takes about half square a cm to implement).
 

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