Homebrew app Emulator NGPGBA a new NeoGeoPocket emulator

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I added PogoShell support, it works for me with an old PogoShell but a person on GitHub could not get it to work with EZ-Flash ODE, can someone else try it?
https://github.com/FluBBaOfWard/NGPGBA/releases/tag/v0.5.9

Not working for me either. EZ-Flash ODE running on SimpleDE's source. White screen when trying to launch a ROM.

Update: I tried the file (.mb) you uploaded under the issue on github and it works!
 
Last edited by FrankieT19,
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Made a simple HTML builder that can be found on https://flubbaofward.github.io/NGPGBA/Builder.html, it can also be downloaded from the normal GitHub and run locale on your browser device.
This is lovely.

Lotsnof flashbacks to the NES SMS etc emulators for the GBAMP with streaming from CF

Sometimes I wonder what the gba can't do :rofl2:

I added PogoShell support, it works for me with an old PogoShell but a person on GitHub could not get it to work with EZ-Flash ODE, can someone else try it?
https://github.com/FluBBaOfWard/NGPGBA/releases/tag/v0.5.9
Ohh pogoshell ?! Now thats old.
Never used it.
Shame most cf n sd cards are not compatible

I have a EZOmega laying around, prolly won't help...
 
I think most people use the Pogoshell/multiboot version with the EZ cards, so you don't have to build rom compilations.
Makes sense.

It is a very old software after all.

Back then I always wished the M3CF, GBAMP variants would get something of a OS..
Dumb in hindsight cause the GBA had so little RAM.

At least Dragonminded's DSOrganize fullfilled that dream years later for the successor console.
She was one of the better DS devs anyways imo, even implemented features people suggested to her.
(Take that gnirfleo you vaporware !)

Shame the gba scene is so dead nowadays. But ASM can produce depression so...

Even the gbadev.org forums are derpy as of a year ago.
https://forum.gbadev.org/
 
Last edited by aoimatsuri,
Makes sense.

It is a very old software after all.

Back then I always wished the M3CF, GBAMP variants would get something of a OS..
Dumb in hindsight cause the GBA had so little RAM.

At least Dragonminded's DSOrganize fullfilled that dream years later for the successor console.
She was one of the better DS devs anyways imo, even implemented features people suggested to her.
(Take that gnirfleo you vaporware !)

Shame the gba scene is so dead nowadays. But ASM can produce depression so...

Even the gbadev.org forums are derpy as of a year ago.
https://forum.gbadev.org/
Small and fragmented, yes — but dead, I’m not so sure. NGPGBA receiving a new release in 2026 is good evidence of that.

I’m also working on CanoFlash, a Wi-Fi accessory for original GBA hardware that can write legal homebrew and personal backups to compatible rewritable cartridges. The continued activity around projects like this is exactly what encouraged me to build it.

For people using standard SRAM/FRAM rewritable cartridges rather than SD or CF flashcarts, the HTML builder is still very useful: it can produce a self-contained GBA image that can be flashed like a regular game.

I’m planning to test NGPGBA v0.6.0 on a ChisFlash cartridge, especially the new configuration and save-state persistence. If it’s useful, I can report the exact cartridge configuration and results here.
 
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