Thank you shaun for stepping in and taking care of the pointless OT banter.
I wonder if 1.12 took so long to happen simply because of SDHC. If they can't actually flash the chip in the R4, then pulling off SDHC compatibility will be an amazing trick. If they can manage it without flashing the chip itself, then they are a really talented group of coders.
Maybe it took so long because they never actually flashed the chip before (if it's even possible). Maybe that's what this update will be, a hardware flash, and they wanted to make sure it won't brick everyone's R4 to do the update to add this functionality.
At any rate, SDHC and fixes for the games that need fixed are all I really care about.
Alterations to the GUI would only serve to render the hundreds of skins for the R4 worthless, so I'm not really for that.
While SDHC isn't a real priority for me at this point either, it will serve to future-proof the card for games that will inevitably be released as larger ROMs later down the road, ASH being just the first.
Fixing the non-working games would be what I would concentrate on if I were the R4 team. By non-working, I mean the ones that either don't work at all or require the ARM fix before they function. Other than that, everything else I just consider icing on the cake.
One thing I can say for sure though.....I have not regretted my decision to buy an R4.....and to hook up a few of my friends and relatives with them. I may have goofed with the SCminiSD and its shoddy GBA performance, but the R4 has yet to fail me with all the games I care about.
People can say all they want about other flashcards and/or bad-mouth the R4 all they want, but the R4 team has proven to be truly dedicated to the hardware they produced and have kept their customers happy since the card was released with frequent updates and new features. How many other flashcards can really, truly say that? I daresay very few. Even if SDHC on the R4 proves to be impossible, that will be only the first time the R4 team didn't deliver on a promise. Still a damn good track-record.
I wonder if 1.12 took so long to happen simply because of SDHC. If they can't actually flash the chip in the R4, then pulling off SDHC compatibility will be an amazing trick. If they can manage it without flashing the chip itself, then they are a really talented group of coders.
Maybe it took so long because they never actually flashed the chip before (if it's even possible). Maybe that's what this update will be, a hardware flash, and they wanted to make sure it won't brick everyone's R4 to do the update to add this functionality.
At any rate, SDHC and fixes for the games that need fixed are all I really care about.
Alterations to the GUI would only serve to render the hundreds of skins for the R4 worthless, so I'm not really for that.
While SDHC isn't a real priority for me at this point either, it will serve to future-proof the card for games that will inevitably be released as larger ROMs later down the road, ASH being just the first.
Fixing the non-working games would be what I would concentrate on if I were the R4 team. By non-working, I mean the ones that either don't work at all or require the ARM fix before they function. Other than that, everything else I just consider icing on the cake.
One thing I can say for sure though.....I have not regretted my decision to buy an R4.....and to hook up a few of my friends and relatives with them. I may have goofed with the SCminiSD and its shoddy GBA performance, but the R4 has yet to fail me with all the games I care about.
People can say all they want about other flashcards and/or bad-mouth the R4 all they want, but the R4 team has proven to be truly dedicated to the hardware they produced and have kept their customers happy since the card was released with frequent updates and new features. How many other flashcards can really, truly say that? I daresay very few. Even if SDHC on the R4 proves to be impossible, that will be only the first time the R4 team didn't deliver on a promise. Still a damn good track-record.
