Hacking NEW Wiigator Modified Loader

knowitall599

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I have fixed a minor speed bug error in the Wiigator luauncher. I will release the the modified loader soon. Trying to find other bugs that do not allow certain games to load.
 
I hope this fixes SWTFU
biggrin.gif
 
knowitall599 said:
I have fixed a minor speed bug error in the Wiigator luauncher. I will release the the modified loader soon. Trying to find other bugs that do not allow certain games to load.
Could you please release your source code so that we can learn from you? Thanks!
 
ralphyboy said:
so, will this fix any game or just increase the speed(that was almost perfect)

This just increases speed a little bit. The interesting thing is that some games that were patched now automatically go to PAL. This is probably because they were scrubbed before being decrypted on the computer. I will have to investigate further.
 
Sorox said:
Anyone try this yet? I dont really trsut this. no offense Knowitall, but you havent been here long.

I do not think that being here a certain period of time has to do with anything. What is there not to trust. It's not like a piece of software can damage your wii. A brick could easily be fixed by simply inserting the Super Mario Galaxy game.
 
If that's what you said, great effort.
plz give us your source...
Also I would like you to fix these issues also in the source from Forseaken (you know the Hold B for Config BUL)
this would be good.

I'm going to test out if I notice anithing different with your fix.

What did you change in the source?
 
knowitall599 said:
ralphyboy said:
so, will this fix any game or just increase the speed(that was almost perfect)

This just increases speed a little bit. The interesting thing is that some games that were patched now automatically go to PAL. This is probably because they were scrubbed before being decrypted on the computer. I will have to investigate further.

Speed increase... as in loading times during the game? Video playback speeds? Wha-wha-what?
 
WiiShizzza said:
If that's what you said, great effort.
plz give us your source...
Also I would like you to fix these issues also in the source from Forseaken (you know the Hold B for Config BUL)
this would be good.

I'm going to test out if I notice anithing different with your fix.

What did you change in the source?

Believe it or not I only changed a few characters in Main. Here: frozenvalue = *(u32*)0x80001808;. I could tell you, but I want you guys to figure out what is wrong with this line. Trust me, a turtle could do it!
 
I just tried it.

It didn't load games that wouldn't load already aka. Tenchu 4, STFU etc etc
I tried to load Naruto CoNR2 and that disc wouldn't read of all a sudden. Now I am using the Backup Channel to load this forced to NSTC. I was going to put the old file in to see it if was going to work like normal. Now My Wii disc driver is jammed, and the disc will not come out. Time to take apart.

Short version
a game that's been working now will not read. You sure this is a improvement.
 
Luriden said:
knowitall599 said:
ralphyboy said:
so, will this fix any game or just increase the speed(that was almost perfect)

This just increases speed a little bit. The interesting thing is that some games that were patched now automatically go to PAL. This is probably because they were scrubbed before being decrypted on the computer. I will have to investigate further.

Speed increase... as in loading times during the game? Video playback speeds? Wha-wha-what?

Loading times during games are increased a little. Also, when any game is booted; the game will start up quicker.
 
Dude, I did not say it would load games that would not load. I did not fix that part of the code yet. Also, try puting your China made Wii on it's side. The disk drives suck monkey asshole.

knowitall599 said:
Dude, I did not say it would load games that would not load. I did not fix that part of the code yet. Also, try puting your China made Wii on it's side. The disk drives suck monkey asshole.

This is a response for TheWon
 
Once I fix my Wii. I will upload a video showing you. That a game that would work now will not. Lucky for me a have 2 more Wiis to test on.

Also the games that wouldn't work remark was for someone that asked. If it helpes with games like SW TFU.
 
Yeah... My feeling is also a tiny bit faster.... nothing else...
Plz give out your source and tell me how to compile it... My DevKitPro always errors after I hit MAKE...
Maybe the source I have is corrupt...
 
WiiShizzza said:
Yeah... My feeling is also a tiny bit faster.... nothing else...
Plz give out your source and tell me how to compile it... My DevKitPro always errors after I hit MAKE...
Maybe the source I have is corrupt...
I couldn't compile the source on my Windows, but compiling on Linux was fine. You should remove the "build" directory of course.

knowitall599 said:
QUOTE(WiiShizzza @ Oct 30 2008, 02:46 PM) If that's what you said, great effort.
plz give us your source...
Also I would like you to fix these issues also in the source from Forseaken (you know the Hold B for Config BUL)
this would be good.

I'm going to test out if I notice anithing different with your fix.

What did you change in the source?

Believe it or not I only changed a few characters in Main. Here: frozenvalue = *(u32*)0x80001808;. I could tell you, but I want you guys to figure out what is wrong with this line. Trust me, a turtle could do it!
Sorry I don't have enough knowledge on Wii's internals yet. Do you remove the first *?
 

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