Emulation Emulator NetherSX2 - Switch Port

  • Thread starter Thread starter Nagaa
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For some reason, I can´t download cover. It says the SteamgridDB API key was rejected. But there is no place to insert the key numbers, any idea on how I can insert the key so I can download the covers? It works well in dolphin and cemu
 
For some reason, I can´t download cover. It says the SteamgridDB API key was rejected. But there is no place to insert the key numbers, any idea on how I can insert the key so I can download the covers? It works well in dolphin and cemu
change it manually in launcher.ini
 
Don’t take this the wrong way, it’s great to see that there’s option to play these game but… As a fighting game fan, specifically fighting games such as MVC2, CapVSSnk, and KOF games you mentioned, why not just use flycast core with Vulkan on Tico?

Just like PS2 Dreamcast version have extras that the arcades don’t, plus gameplay-wise Dreamcast are also pretty much arcade perfect…. No frame drops, no animation animations changes, all combos are present. Plus Flycast core doesn’t require OC or minimal OC for those games, meaning 60FPS can with longer battery life while playing handheld.

I’m following and hoping that one day NetherSX2 will eventually run PS2 3D fighting game fullspeed, for games like Tekken 4, Tekken tag and other fighters stuck on PS2. As a fellow fighting game fan, just want to make aware the other options to play these classics.

I actually have flycast... just didn't run capcom vs snk2 right... I kinda have retro arch and fbneo... more less everything there we've was ever...

Thanks for the tip... the ps2 ports are perfect, no loading screens and arranged music... haha I tried kof 98 um for flycast.. poor performance. That is when I stopped.
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change it manually in launcher.ini
I tried manually changing images xxxx-xxxx.png it doesn't work. Any way to manually add cover art?
 
I tested Castlevania Curse of Darkness (2005) on V1 switch between 1785-2093mhz on CPU 460mhz on GPU and 1600mhz on Ram and got between 40-60fps during gameplay and only cutscenes lagged at 1785 but 2093 would speed it up. I beat the troll and got my first familiar and got the the second save point after looping back. So 15-20 min gameplay.
I imagine the 2003 Castlevania title would run either better or the same

I also noticed since most PS2 games utilize 10-20% on GPU as CPU-Bound. you can boost to 720P with little performance loss, also means for Frame generation you can start from a higher resolution image.
But Lossless adds a bit onto CPU. However, the better the input image, the less artifacts
 

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