OK, I'll get this out of the way - I can't program. I know it seems cheeky of me to be asking this, but I feel that others will have noticed the same issue.
NesDS is a fantastic emulator - however, the touch screen controls, particularly for save/load state are flaky at best. This has resulted in many replays of old areas due to control malfunction.
Would it be possible to code in some alternate way of saving states? Even making the small "save/load" words into large icons? I know I'd use the emulator a LOT more if this was done, as it would make beating the larger games a lot more feasible.
Yeah, yeah - I know that back in the day we couldn't save, but NesDS is on a portable and as such I feel the more portable-friendly features should be a little easier to use.
NesDS is a fantastic emulator - however, the touch screen controls, particularly for save/load state are flaky at best. This has resulted in many replays of old areas due to control malfunction.
Would it be possible to code in some alternate way of saving states? Even making the small "save/load" words into large icons? I know I'd use the emulator a LOT more if this was done, as it would make beating the larger games a lot more feasible.
Yeah, yeah - I know that back in the day we couldn't save, but NesDS is on a portable and as such I feel the more portable-friendly features should be a little easier to use.