FAST6191 said:
I have seen problems with unaligned DLDI drivers on other cards, I am not sure where the SC one is with this but you may have to hardpatch it.
http://dldi.drunkencoders.com/index.php?ti...erCard_DS_(ONE)
http://dldi.drunkencoders.com/index.php?ti...d_DS_(ONE)_SDHC
For GBA slot I also had to cut down the rom (TGM screens are 3 odd meg image files which can safely be lost using a standard ndstool/dslazy/dsbuff unpack and repack, see rom hacking docs or my signature) to fit in the ram but I only put this here for forum searchers.
Ok, thanks!
So I tried hardpatching the .nds file. No joy. I used the SDHC patch, because that's my card. It's pretty much the same. I noticed that it isn't exactly a black screen, btw. When you punch through to the gameplay, with the backlight up full, you can see that the tetris-well is barely visible as a slightly less than black rectangle... so some graphical data is obviously coming through??!!
So I tried cutting down the rom. There was a more significant development on that. I'll record it here, in case the info helps someone who has the same problem, but is more adept at this than I.
I used DSLazy, and unpacked the rom, and got the following:
../NDS_UNPACK/data (folder, containing...)
..../NDS_UNPACK/data/TGM1_bgg00.jpg 15kb
..../NDS_UNPACK/data/TGM1_bgg01.jpg 21kb
..../NDS_UNPACK/data/TGM1_bgg02.jpg 17kb
..../NDS_UNPACK/data/TGM1_bgg03.jpg 16kb
..../NDS_UNPACK/data/TGM1_bgg04.jpg 24kb
..../NDS_UNPACK/data/TGM1_bgg05.jpg 19kb
..../NDS_UNPACK/data/TGM1_bgg06.jpg 21kb
..../NDS_UNPACK/data/TGM1_bgg07.jpg 20kb
..../NDS_UNPACK/data/TGM1_bgg08.jpg 14kb
..../NDS_UNPACK/data/TGM1_bgg09.jpg 10kb
..../NDS_UNPACK/data/TGM1_bgg10.jpg 21kb
..../NDS_UNPACK/data/TGM2_bgg00.raw 2976kb
..../NDS_UNPACK/data/TGM2_bgg01.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg02.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg03.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg04.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg05.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg06.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg07.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg08.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg09.raw 3072kb
..../NDS_UNPACK/data/TGM2_bgg10.raw 3072kb
..../NDS_UNPACK/data/TGM3_bgg00.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg01.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg02.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg03.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg04.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg05.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg06.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg07.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg08.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg09.raw 384kb
..../NDS_UNPACK/data/TGM2_bgg10.raw 384kb
..../NDS_UNPACK/data/TGM_bgdata.dat 25kb
..../NDS_UNPACK/data/TGM_bgm01.bdt 984kb
..../NDS_UNPACK/data/TGM_bgm02.bdt 716kb
..../NDS_UNPACK/data/TGM_bgm03.bdt 752kb
..../NDS_UNPACK/data/TGM_bgm04.bdt 578kb
..../NDS_UNPACK/data/TGM_bgm05.bdt 581kb
..../NDS_UNPACK/data/TGM_bgm06.bdt 653kb
..../NDS_UNPACK/data/TGM_bgm07.bdt 724kb
..../NDS_UNPACK/data/TGM_bgm08.bdt 1257kb
..../NDS_UNPACK/data/TGM_bgm09.bdt 862kb
..../NDS_UNPACK/data/TGM_bgm10.bdt 522kb
..../NDS_UNPACK/data/TGM_sprite.dat 17kb
..../NDS_UNPACK/data/TGM_Title.raw 96kb
../NDS_UNPACK/overlay (folder, empty)
../NDS_UNPACK/arm7.bin
../NDS_UNPACK/arm9.bin
../NDS_UNPACK/banner.bin
../NDS_UNPACK/header.bin
../NDS_UNPACK/y7.bin
../NDS_UNPACK/y9.bin
I figured you were talking about the TGM2_bgg*.raw files, so I tried deleting all of them (yielding a repackaged .nds file of about 8megs), and then just a few of them (yielding a .nds of about 30megs). Same results:
Title screens are still invisible, but when I punch through to the gameplay screen, a thin grey line describes the outline of the tetris-well, although no backgrounds are visible (of course). The tetrominoes are visible at the top of the screen, full colour, and I can guide them down, but when they fix at the bottom, they go invisible. After a few tetrominoes, even the ones at the top are invisible.
Curiously, I discovered that pressing select at any point while the rom is loaded, it displays my own name slightly to the right of centre on the bottom screen. This occurs with the non-cut-down rom, too.
I'm a bit of a newb on this, so I guess I'm sort of shooting in the dark, not knowing which exact ones to slice out, but it does seem that it made a difference. I like the idea that, if it is possible to fix, this thread would be here to help anyone else having the same problem.