Hacking Nazi Zombies: Portable Reboot

  • Thread starter Thread starter MotoDev
  • Start date Start date
  • Views Views 5,088
  • Replies Replies 1
  • Likes Likes 7

MotoDev

New Member
Newbie
Joined
Jan 5, 2019
Messages
1
Reaction score
7
Trophies
0
Age
23
XP
108
Country
United States
@TheMrIron2 is making me shill.

Anyway.

Hello! I just wanted to announce that, for the past year or so, NZP has been going through a major code restructure. The codebase is much cleaner, meaning faster code. I am also working on a method for custom weapons and other game mechanic alteration. Feature requests are very welcome.

Right now you can play on both PSP and PC, and a Vita port is in progress.

NZP Reboot is still in it's early stages, it is playable but not released. It is technically in a beta stage. Various bugs are present but overall it is much more stable than the betas that were released in 2011. Feel free to post an issue on the GitHub or Discord (links below) and I'll get to it ASAP. You can also, if experienced, make commits yourself and make a merge request. It would be much appreciated.

Attention towards the project is very sparse, so I figured I'd make this post (against my will) to advertise.

You can check out the GitHub (thyjukki/NZP-Reboot)*, and join the Discord server (code E9NDtCc)*.

See you on the battlefield, gamers.

* I'm a new member to GBATemp, so I can't post hyperlinks. #NoBanForAvoidingPlease
 
@TheMrIron2 is making me shill

You'd be surprised how few people know about this project. The extra publicity here couldn't help, and I didn't want to post it and claim any sort of credit. It's clearly something you've put a lot of effort into, so why not get some deserved attention?

By the way, links:
GitHub
Discord
 

Site & Scene News

Popular threads in this forum