Hacking PS1/2 NANA Translation

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pringll000

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Hello I am fan translating NANA from ps2, and so far i have been able to replace the first cutscene by decompiling and recompiling the PSS file that contains the first cutscene. To proceed further I need help disassembling / understanding NKT, NKF files. i assume the NKT is text / texture. NKF is the font files i need for remapping all the SJIS chars into english, and adding missing / needed characters. If anyone could provide me with some dissasemmbly knowledge or a tool on how to decompile / view these files correctly, please contact me @mxlg discord, @mxlgborn telegram. Thank you!
 
Hello I am fan translating NANA from ps2, and so far i have been able to replace the first cutscene by decompiling and recompiling the PSS file that contains the first cutscene. To proceed further I need help disassembling / understanding NKT, NKF files. i assume the NKT is text / texture. NKF is the font files i need for remapping all the SJIS chars into english, and adding missing / needed characters. If anyone could provide me with some dissasemmbly knowledge or a tool on how to decompile / view these files correctly, please contact me @mxlg discord, @mxlgborn telegram. Thank you!
/1004-extracting-models-from-gantz-the-game-ps2/ is the game this relates to, i have used the quickbms script from this to decompile the nkp files.
 
Are you still trying to translate? I'm working on a couple of scripts for that game
 

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