D-Trogh, will these work with Pokemon Platinum??? I've managed to extract the data, but instead of d_encounterdata/p_encounterdata I got the pl_encounter data. Loaded it with your WPEDS and it managed to load correctly. Gonna try testing it now.
D-Trogh said:I'll probably update all of my tools during Christmas Holidays, that means everyone has to wait..
And since the English version of Platinum will be released somewhere in the first part of 2009, I can take my time to make all of my tools preform better than they do now =)
+ I'm actually working on something else right now, a Overworld Editor, as some people have problems using PokéTEX.
PS: DracoStr, some of your suggestions/requests are not possible, yet
The sprites only get changed for the JPN version of D/P.Link2999 said:Can I ask what the issue is for the English DP suitcase sprites?
Actually its not quite an easy fix.D-Trogh said:The sprites only get changed for the JPN version of D/P.Link2999 said:Can I ask what the issue is for the English DP suitcase sprites?
It's probably easy to fix, but I don't have much time..
SCVgeo said:Actually its not quite an easy fix.D-Trogh said:The sprites only get changed for the JPN version of D/P.Link2999 said:Can I ask what the issue is for the English DP suitcase sprites?
It's probably easy to fix, but I don't have much time..
I have the following but this method won't work for all pokemon (due to the ASM code that is used)
EDIT: Definitely not an easy fix.
I found out how to fix it. But it requires resizing one of arm7.bin, arm9.bin and including some thumb code there, linking the normal process to that code.
The text can be fixed with thenewpoketext, it is not an issue at all. I was just too lazy to do it for demonstration purposes. The point of the video was just showing the edited sprites.Link2999 said:Looks like a decent fix, but the time isn't worth it now because the text stays the same along with the impending release of Platinum.