Hacking My private header doesn't work with Pokemon Omega Ruby [Sky3DS]

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Noahwell

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Hi, I have a Sky3DS and a header from a copy of Fire Emblem Awakeking, dumped by a friend. His cart id is 45 and it works with all the games, i just add the header and change the cart id.

But it doesn't work with Pokemon Omega Ruby.

No matter what I change, it won't work with Pokemon. I can't dump another header, and, why is it working with every game but not pokemon?

Help me please..

EUR region.

Edit: even public headers dont work with this game. Can be rom's fault?
 
Last edited by Noahwell,
Does pokeon have an AE header? If you are using the old blue sky3ds, open the templete and do "find" and search for your gamem sometimes there is multiple entrys of the same game and you need to change both of them. Id say either try to change them both to C2 or AE. Which ever one ouve been trying. And if one doesnt work, try C2. I had to switch my smash bros to C2 when i used my sky3ds. Having it as AE didnt work until i used no man no sky.
 
Does pokeon have an AE header? If you are using the old blue sky3ds, open the templete and do "find" and search for your gamem sometimes there is multiple entrys of the same game and you need to change both of them. Id say either try to change them both to C2 or AE. Which ever one ouve been trying. And if one doesnt work, try C2. I had to switch my smash bros to C2 when i used my sky3ds. Having it as AE didnt work until i used no man no sky.

Im using the new sky3ds and editing .cfg files, my header is 45, C2 and AE wont work (tried it anyway) all my games are originally C2 but I use a 45 header (changing C2 to 45) and it works, but not with pokemon
 
Im using the new sky3ds and editing .cfg files, my header is 45, C2 and AE wont work (tried it anyway) all my games are originally C2 but I use a 45 header (changing C2 to 45) and it works, but not with pokemon
Seems like you may need to get another header tbh :/ i dont think pokemon will work with a 45 header...
 
Tried a C2 public header and didn't work, was that because it was public? I don't have another header...
I believe if its pokemon y, you need an AE header. But X should be C2? I had so many problems with sky3ds wih headers that i just gave up and went to a cfw. But in your case its needed. But im pretty sure youll need a AE for it to work. Is the .cfg file setup like the tenpletes?
 
I believe if its pokemon y, you need an AE header. But X should be C2? I had so many problems with sky3ds wih headers that i just gave up and went to a cfw. But in your case its needed. But im pretty sure youll need a AE for it to work. Is the .cfg file setup like the tenpletes?

.cfg is very simple, you can set a header so sky3ds generates a file to every game with that header, you will have only to edit Cart ID to match header. I dumped a 45 header from Fire Emblem Awakeking, and worked with a lot of games, worked with all my games which are C2 and some of them AE, obviously I had to change C2 or AE in .cfg to 45 because my header is 45, but 45 header + 45 Cart ID worked well on every game even if it wasn't 45 originally. Im only having issues with Pokemon Omega Ruby, so do I need to dump a C2 header? It took me months to dump a 45, I dont know when I will dump another one... my o3ds is a9lh, and gateway dont work with a9lh so I cant dump..
 
Last edited by Lumince,
Gateway does work on a9lh https://gbatemp.net/threads/release-hb-launcher-mod-cia-for-gateway.416449/

If you use Aureinand. You can boot sysnand or emunand 9.2 with the 9.2 firm and install this and run it. To get close to a 100% boot rate, you can keep your gateway card out of your console until the gateway menu pops up and then put it in the 3ds. There you go!

I have a problem. I injected emunand on sysnand, and I am talking about gateway menu, which doesn't need a card and launches by homebrew
 
Why does anyone still use these cards?
O let's see I can think of a couple of reasons:
- simple plug and play
- no change to brick your handheld
- works with all firmwares and all handheld versions
- no changes are made to your handheld
 
install that on you emunand then? If you dont have one then idk

--------------------- MERGED ---------------------------

O let's see I can think of a couple of reasons:
- simple plug and play
- no change to brick your handheld
- works with all firmwares and all handheld versions
- no changes are made to your handheld
This was already cleared up....
 
I personally dumped myself 2 private headers from 2 steel diver games, both were C2 and both have worked on every game I have tested going online with, including Pokémon x, y, Ruby and sapphire. I got both games used at a local gamestop for like 5 bucks each so they don't cost much.
 
I personally dumped myself 2 private headers from 2 steel diver games, both were C2 and both have worked on every game I have tested going online with, including Pokémon x, y, Ruby and sapphire. I got both games used at a local gamestop for like 5 bucks each so they don't cost much.

I can agree. Used 1 ph for all games I played on sky, roughly 30-40 games including all pokemons, all was fine. Omega ruby didnt work until I patched all entrys manually on the template.
 

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