I'm stubborn and trying really hard to keep my 'old' emuMMC for homebrew instead of creating a new one from my sysMMC.
First of all, I believe that you will not be able to create RAW2 without following my steps (that is, without deleting your current emuMMC).
Believe me when I say that I tried VARIOUS methods to get Hekate to recognize two emuMMC.
Stop being stubborn, you will simply have to copy the contents of your SD card to another location and then put it back. Use Checkpoint or something similar for saved games.
1) In order to get Hekate to boot the 'stock' emuMMC in RAW2, it has to run it via Atmosphere. Does this not invalidate its status as a 'stock' MMC and make it detectable by Nintendo? For example when you go in settings to show the version, it includes an Atmosphere string.
I'll copy/paste what I wrote in this post:
https://gbatemp.net/threads/multipl...restoring-a-clean-nand-for-online-use.562188/
"In fact, even in the clean emunand Atmosphere is running in the background.
E.g. : If you check the version of your system the version of Atmosphere will appear next to it, you can access Hbmenu by holding R, and in my case even the BootSoundNX sound (sysmodule) plays at startup.
Simply running Atmosphere is no problem and does not generate a ban."
2) Can you provide your (or an example) Hekate boot configuration and emuMMC configuration file to show how it handles 2 RAW partitions? Currently I have 2 working partitions and Nintendo folders but I don't know how to edit the 'SD\emuMMC\emummc.ini' file to work with 2 partitions.
Now i don't understand .. do you have two partitions working or not?
If yes: Hekate > emuMMC > change emuMMC > select the one you want to use (no need to edit emummc.ini manually)
Anyway, here are my settings:
hekate_ipl.ini
[config]
autoboot=0
autoboot_list=0
bootwait=3
verification=1
backlight=100
autohosoff=0
autonogc=0
updater2p=0
[CFW (EMUMMC)]
fss0=atmosphere/fusee-secondary.bin
atmosphere=1
logopath=bootloader/bootlogo.bmp
icon=bootloader/res/icon_payload.bmp
kip1patch=nosigchk
kip1=atmosphere/kips/ams_mitm.kip
{}
emummc.ini (it's directing to RAW2 because that's the last one I used)
[emummc]
enabled=2
sector=0x37f1d000
path=emuMMC/RAW2
id=0x0000
nintendo_path=emuMMC/RAW2/Nintendo