Moonshell 2.09

Discussion in 'NDS - Emulation and Homebrew' started by Blazekid3, Jan 1, 2010.

Jan 1, 2010

Moonshell 2.09 by Blazekid3 at 4:54 PM (3,963 Views / 0 Likes) 14 replies

  1. Blazekid3
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    Member Blazekid3 GBAtemp Regular

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    Download Here
    About system.
    The interchangeability problem of the adaptor that stopped for an abnormal sector read was corrected. For CycloDS etc.
    The problem of prohibiting interrupt (IRQ) with the disk read/write cache system was corrected. For the skip sound and the noise.
    It has safer interrupt (IRQ) prohibition processing and the release processing.
    The bottleneck of the disk access was removed.

    About file list.
    Neither '0byte files' nor 'Filename without extension' are displayed.
    A simple off timer was added to the selection menu of the SELECT button.

    About music player.
    The sound output of ROMEO2 corrected a right and left, opposite bug.
    The TTA file dealt with the interchangeability problem.

    About text editor.
    The bug that was not able to read the text file only of one line was corrected.
    The bug that was not able to read the text file including the NULL character was corrected.

    About etc.
    For interchangeability. Old DPGEnc was bundled to the 'DPGTools_AltVer' folder.
    For old NDS and the text reader. The bug that 'Clear type font' is strange was corrected.
     
  2. nicky041192

    Member nicky041192 GBAtemp Maniac

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    does this still disable the use of ysloader?
     
  3. Blazekid3
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    Member Blazekid3 GBAtemp Regular

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    i don t know i have EZ flash Vi
     
  4. AceOfAces

    Member AceOfAces GBAtemp Regular

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    There's already a thread on this.
     
  5. coolness

    Banned coolness PSN: Dutch_DarkLord

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  6. CannonFoddr

    Member CannonFoddr Regular GBATemp Lurker

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    Yes - but there is a workaround that works. See this thread
     
  7. Inunah

    Banned Inunah The Female Mistaken for a Male.

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    Can you take off all the functions that don't relate to playing homebrew/commercial games? I don't want anything extra.
     
  8. 798-Icebird

    Newcomer 798-Icebird Advanced Member

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    Still no directboot.nds that works on the AK2i [​IMG]
     
  9. CannonFoddr

    Member CannonFoddr Regular GBATemp Lurker

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    I don't think Moonshine gonna do anything like that for us Ak2i users [​IMG]

    What we need is someone like Normatt (developer of AKAIO) to create one, since he must know what is required by the Ak2i for 'system files' to be detected.

    Perhaps a slightly modified AKAIO 'akmenu4.nds' is required - something that's instead of loading stuff from '__aio' folder - it loads 'Moonshl2_Directboot.nds' instead (but I guess it'll need to be 'autopatched' first)
     
  10. bdr9

    Member bdr9 GBAtemp Advanced Fan

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    What is the directboot.nds file supposed to be for?
     
  11. CannonFoddr

    Member CannonFoddr Regular GBATemp Lurker

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    IIRC - when you install moonshell for the first time you are asked to run 'moonshl2.nds' to set the language, the 'moonshl2_Directboot.nds' doesnt ask this and will boot straight into the 'default' language (japanese)

    I usually use the 'setlanguage.exe' in the moonshell 2 download to set the language before removing the memory card, so never had to use the 'moonshl2.nds'.
    (I'm not sure but I think the non-'Directboot' version also does a check as well)
     
  12. Dark Blade

    Member Dark Blade Flippin' Insane

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    Hey just a quick noob like question:

    Does it work on the R4 SDHC?
     
  13. jurassicplayer

    Member jurassicplayer Completionist Themer

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    It has been reported to work before, but nobody ever really confirmed it.
     
  14. koolkid1773

    Newcomer koolkid1773 Member

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    It works really well and quikly with a sandisk sd card. I too have a r4 sdhc
     
  15. personager

    Member personager GBAtemp Fan

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    Is it just me, or has opening image files become extremely slow? I updated to v2.09 straight from 2.05 and opening images was so much faster in the latter
     

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