Monster Hunter...on the Wii?!

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War

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I was checking out Kotaku.com today, and I found this article:

mh3.jpg


"And so the natural progression begins anew. We see blurry shots of a Japanese game from scans of a Japanese mag, then a few days later, they get around to releasing those same screenshots for the rest of us. Looking pretty sharp there, Capcom. Thanks for taking the time to actually push the limits of the hardware. Plenty more at the link below."

"Link below": http://news.dengeki.com/elem/000/000/107/107242/
Source: http://kotaku.com/5052618/monster-hunter-wii-screens
 
As far as I can remember. it was supposedly a PS3 game originally, but Capcom changed their minds and put it on the wii instead when they realised they would make a ton more money.
 
Warcueid said:
D: Feels bad, man?

Well, either way, we get a screenshot. And seeing as it was mentioned in Kotaku, I'm guessing the project is progressing?

From all accounts, a possible playable version well be at the Tokyo Game Show. So, is it progressing?...Yea. The problem, they haven't really announced whether or not the game will hit any other regions.
 
Jiggah said:
Warcueid said:
D: Feels bad, man?

Well, either way, we get a screenshot. And seeing as it was mentioned in Kotaku, I'm guessing the project is progressing?

From all accounts, a possible playable version well be at the Tokyo Game Show. So, is it progressing?...Yea. The problem, they haven't really announced whether or not the game will hit any other regions.

It probably will. We've had quite a few Monster Hunter games localised.
 
Translated Famitsu interview with the developers: http://handheldwii.wordpress.com/2008/09/2...6128/#more-4284

According to it, the game is 33% done!
tongue.gif


Now.. here's a good thing:
QUOTE said:
— What changes did the move from PlayStation 2 to Wii bring about?

F – The change in hardware allowed us to rebuild the system side of the game from the roots up. The effect of this is huge. Up until DOS we used the same system as MH1, simply developing further along that already established line. However, among the development staff there was also the thinking that simply building on MH1 was also going to make it difficult to truly expand the breadth of play in the game. So, with the hardware changing, we decided to just go for it and look everything over again from zero. It feels a lot like it did when we where making MH1, constantly trying new things and going through trial and error, and eventually creating another, totally new “Monster Hunter.”

Good to see someone putting some effort on the Wii! They could have just used the PS2 engine but decided to make a new one! Why couldn't the others developers do something like this? :/
 
CockroachMan said:
Good to see someone putting some effort on the Wii! They could have just used the PS2 engine but decided to make a new one! Why couldn't the others developers do something like this? :/

Because they're lazy and want money. It's what it all comes down to in the end.
 
Just give us Wifi Connection (that I'd hope will work better than the PS2's pretty bad lobby system...) and I'm buying this on Day 1. I loved going online with the original Monster Hunter. It's a damn shame that they took the Online out of the English versions for the PSP (WTF is up with that!)
 

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