Modding games with bin files

Discussion in 'Computer Programming, Emulation, and Game Modding' started by SammyJouhari, Jun 23, 2018.

  1. SammyJouhari
    OP

    SammyJouhari Member

    Newcomer
    1
    Aug 26, 2016
    Canada
    So i wanted to mod Bejeweled 3 although looks like hte config file is a bin
    How can i mod it?
     
  2. Ryccardo

    Ryccardo WiiUaboo

    Member
    11
    Feb 13, 2015
    Italy
    Imola
    That's not helpful to know - while extensions already are of limited usefulness for identifying a file (ie nothing forbds you to save a text file as Lollards.png, for example), extensions like .bin and .dat are conventionally used for non-standard file types arbitrarily defined by the programmer (as binary application settings or game saves typically are)
     
  3. B_E_P_I_S_M_A_N

    B_E_P_I_S_M_A_N can't think of anything creative to put here

    Member
    8
    Jun 7, 2016
    Antarctica
    Hell
    Try looking up any documentation on the file formats; this will help give you insight into which offsets affect which variables, in addition to giving you a feel for what you can and can't change in-game.

    If there's no available documentation, just open the file up in a hex editor and start messing around with different offsets, recording your results. Once you have a better feel for what variables are stored where, see what more you can do with it. If you're running Windows, I recommend HxD as your hex editor of choice.