Separate names with a comma.
Discussion in 'Computer Games and General Discussion' started by JoshuaS153, May 24, 2011.
Can someone please tell me what this is?
It's kinda annoying lol
I mean the curved lines ON the wood.
They show up on water too.
Its wood, Open GL does it. Its annoying, but it just does that.
Oh okay. Thanks
So I'm guessing there's now way to stop it?
Trees and grass in the distance also look grainy and 'orrible.
Nope no way, its stupid, hopefully when it goes open source someone will port it to a better graphical engine.
Wow. that is stupid.
Thanks I was looking all over the internet for an explanation today and couldn't find anything.
Its just the wood grain blurring together and giving the appearance of curved lines.
It's the same on most flat things from a distance. I agree, it's kinda annoying.
There's a mod to fix it; it can be found here.
What it does is basically the following:
1. Check if an object is further than a certain amount of distance away from the player;
2. If it's not, go to 4
3. If it is, lower the resolution of the textures on said object;
4. Do nothing;
5. Go back to 1.
But it only works on normal sized textures; not textures that have a resolution higher than 16*16.
Looks like it needs antiscopic filtering or something i think.
sorry to bump, but i thought it would be useless to add another topic on the same subject.
i've been experiencing the same problem, yet worse because of strange tearing with the bedrock. I'd like to know if anyone knows of a fix for classic, be it Minecraft-internal, special drivers or what have you.
Here's an image:
EDIT: *slaps self* My webhost is acting up. Here's a link on mediafire.
Thanks. I just tried enabling antiscopic filtering and it did help somewhat. It still doesn't look right though.
I'll take a screenshot.
EDIT: With antiscopic filtering: