Mine DS is a MineCraft-inspired 2D survival game for the DS. The forum thread has moved to a new location.
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Last edited by Wolfgange,
nitroFS stores the content partly in the ROM, but it can use fat to access the sd as well. The problem with nitroFS is that it's only supported by some Slot-2 cards and not-crappy newer cards.what is the difference between fat and nitroFS? which should be faster\better?
So essentially heres the pros and cons:what is the difference between fat and nitroFS? which should be faster\better?
This homebrew is called Mine DS. I think Mine DS should work in any folder as long as you put the nds file in the same location as the folder. And we will consider adding argc support which would allow recognising the path when launching from hbmenu.@Wolfgange can ya make dscraft recognize launching from a subfolder? like the ds craft from smea (and some other homebrew) there is someay to recognize the path...
i have to many stuff on root already (cfg files, folders for homebrew etc), would like to keep homebrew on a separated folder.. and ds craft currently requires it's folder to be at root..
fixed, sorry for confuse both namesThis homebrew is called Mine DS. I think Mine DS should work in any folder as long as you put the nds file in the same location as the folder. And we will consider adding argc support which would allow recognising the path when launching from hbmenu.
Try the NitroFS version.fixed, sorry for confuse both names
i placed the folder on the same subfolder that has the nds file, but it crashes... (red screen of death lol)
how i tried:
./homebrew/MINE DS/
./homebrew/Mine-DS-fat.nds
Thanks! By the way, 0.2.1 isn't out yet, however CoolAs found fix for the slow audio decoder and doors are already added so water is the only thing left till 0.2.1 is released.Nice, tested and working DSi Mode for v .2 will test 0.2.1 tonight!
ahh, that would explain why I cant find a download for .2.1 haha. This project is becoming very well polished(clean/professional)!Thanks! By the way, 0.2.1 isn't out yet, however CoolAs found fix for the slow audio decoder and doors are already added so water is the only thing left till 0.2.1 is released.
Thanks. I'm also working on a website and video (The current website is a bit cluttered and only a default template of GitHub pages).ahh, that would explain why I cant find a download for .2.1 haha. This project is becoming very well polished(clean/professional)!
Nope. (At least not yet) Honestly, I can't think of anything the extra RAM could be used for in Mine DS. (But I haven't done my research. If, for instance, more than 128 sprites could be drawn, I would be happy to allow more mobs).Wait... this homebrew uses some of the 16MB extra RAM that the DSi offers?