Hacking Mighty Channels

  • Thread starter Thread starter marc_max
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2 things

Now that the manage Nand options are available what do they do?
my forwarder no longer works, it now reports 'can't get game list ret=-1' or some such
I can run this from the homebrew channel though.
 
You can import your mii from the real nand to the emulated nand.
You can also copy the SYSCONF file from the real nand to fix sync problems.
Don't know about the issue with the forwarder.
 
XFlak said:
yea, FIX94 made a v7 forwarder channel for it. In my spare time I'm gonna update it to v9 (unless FIX94 beats me to it) and when I'm finished I'll post in this forum (I'd link u to FIX94's initial post, but I can't find it... if I had to guess, I would say it's buried somewhere in this MightyChannels thread)

edit: here's the post with his v7 forwarder... does anyone know if it is ahbprot enabled?

http://gbatemp.net/t271798-mighty-channels...t&p=3373464
 
Here is a forwarder channel for you!
I've used comfaithgenesisraven wad as base and my cfg-loader forwarder v9 source.

Features:
-SD and USB support
-FAT32/NTFS/ext2/ext3/ext4 partition support
-USB2.0 speed using the official Nintendo IOS58
-Meta.xml arguments are supported
-AHBPROT flag set
-elf and dol file loading
-Priiloader compatible
-WiiXplorer Forwarder base (Great USB HDD compatility)

Loading Paths:
QUOTE said:
sd:/apps/mighty_channels/boot.dol
sd:/apps/triiforce_mrc/boot.dol
sd:/apps/mighty_channels/boot.elf
sd:/apps/triiforce_mrc/boot.elf
usb:/apps/mighty_channels/boot.dol
usb:/apps/triiforce_mrc/boot.dol
usb:/apps/mighty_channels/boot.elf
usb:/apps/triiforce_mrc/boot.elf

Download:
Mighty Channels - MIGH - IOS58 v9b.wad (Mirror)

Have fun
yaywii.gif
 
Thanks FIX94, your forwarder works great and USB HDD compatibility is really better than the old forwarder by comfaithgenesisraven.
In fact my WD Elements SE 1TB 2,5" was not supported by the old forwarder (reboot) but now with yours MC starts without any problem.
 
FYI, comfaithgenesisraven updated his mighty channels forwarder to v9 a week or 2 ago (http://gbatemp.net/t205622-x-flak-s-top-wii-channels?view=findpost&p=2556050)

@FIX94... why do you call this forwarder v9b? New libraries or something? I hope I don't need to go updating all my v9 forwarders to v9b now, lol.
 
XFlak said:
@FIX94... why do you call this forwarder v9b? New libraries or something? I hope I don't need to go updating all my v9 forwarders to v9b now, lol.
Only a very small library thing, you don't need to update everything again
laugh.gif
 
XFlak said:
Cool, u mind sharing which library was updated?
You got a PM!
And if someone here is interested in the change from v9 to v9b, it was libntfs:
*Allow sector sizes other than 512 bytes per sector
*Use internal NTFS-3G device sync function to sync the device
Maybe someone is happy about that small update.
 
FIX94 said:
XFlak said:
Cool, u mind sharing which library was updated?
You got a PM!
And if someone here is interested in the change from v9 to v9b, it was libntfs:
*Allow sector sizes other than 512 bytes per sector
*Use internal NTFS-3G device sync function to sync the device
Maybe someone is happy about that small update.
@FIX94, do you also have a gbatemp page of your collection of forwarders?
 
Etheboss said:
@FIX94, do you also have a gbatemp page of your collection of forwarders?
I only created two forwarder by myself, this one and the cfg-loader one. Many people are using my source to build their own forwarders. I don't have a list or something like that
laugh.gif
 
chop said:
my forwarder no longer works, it now reports 'can't get game list ret=-1' or some such
I can run this from the homebrew channel though.

I hate to bump myself but.....

Still stuck with this prob, I've replaced forwarder v7 with 9b adn replaced the mighty channels beta 6 with version 11.1
The thing runs OK from the homebrew channel but still gives me the above error from the forwarder
I can't be a path problem as it boots

I can only think its the arguments in the meta file, I've set the arguments from usb and ios249
but haven't done any of the r21d2x ones what setting should these be on.

Thanks,
 
I have the strangest problem. When I run certain games I get sound but no screen output. These games run fine when installed on my regular nand and loaded through the regular wii menu, but through Mighty Channels (and Triiforce before that) I get this problem. If I push the "home" button I actually do get to see the "pause screen" and the game graphics, but as soon as I continue the game - everything is black again.

I have a pal Wii and run pal VC Games. I tried a Neo Geo game "Art of Fighting" and a SNES Game "Kirbys Dream (Something).

Can anyone shed som light on this?

Thanks.
 
XFlak said:
any chance u know if these games run okay from emunand when loaded via s\uneek?
I don't know if you're referring to my comment, but I haven't tried either of those programs.
 

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