I did it for myself, but I will share it here too.
Mod that increases resolution of docked mode to 1080p and handheld to 720p. Also disables dynamic resolution (for this thanks to @fl4sh_ )
Compatible only with 1.1.0.
Put folder "atmosphere" to root of sdcard, merge folders, run game. For emulator mods look at @fl4sh_ mods.
Overclocking obviously is required.
No mod handheld / mod 720p / no mod docked downscaled to 720p / mod 1080p downscaled to 720...
Yes.Is overclocking also required for handheld?
He already stated you do several times.Is overclocking also required for handheld?
I would love to see no-OC requirement, higher res but 30fps (don't think 30 vs. 60 makes a big difference in handheld).
What are your OC settings? You gotta go higher.Tried your patch, game runs at 20fps with it in docked mod ...
There is a mod in work by @fl4sh_ to get dynamic speed up to 120 FPS. Then you can use FPSLocker with SaltyNX if you are talking about Switch, not emulator.Is somebody remove the 60 FPS cap would be sweet also...
Have same issues ...Yes.
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Got for now 2 issue reports regarding mod:
- bringing up physics visor in desert area causes crash. It's probably memory exhaustion related to 1080p buffers (they are used in both modes, so it affects everyone). I guess I will need to lower their resolution a little bit, how much we will see.
- When using control beam white lines don't match expected results. To investigate.
I did it for myself, but I will share it here too.
Mod that increases resolution of docked mode to 1080p and handheld to 720p. Also disables dynamic resolution (for this thanks to @fl4sh_ )
Compatible only with 1.1.0.
Put folder "atmosphere" to root of sdcard, merge folders, run game. For emulator mods look at @fl4sh_ mods.
Overclocking obviously is required.
No mod handheld / mod 720p / no mod docked downscaled to 720p / mod 1080p downscaled to 720p:
View attachment 543088View attachment 543091View attachment 543089View attachment 543090
Both issues are now fixed.Got for now 2 issue reports regarding mod:
- bringing up physics visor in desert area causes crash. It's probably memory exhaustion related to 1080p buffers (they are used in both modes, so it affects everyone). I guess I will need to lower their resolution a little bit, how much we will see.
- When using control beam white lines don't match expected results. To investigate.
yes!is your switch overclocked?
It's in the first post.yes!
how can i run it ?
Put folder "atmosphere" to root of sdcard, merge folders, run game. For emulator mods look at @fl4sh_ mods.
sorry i maybe i didnt say it right!It's in the first post.
It should just load when you start the game without saying anything. Once you're in game you should be able to notice the sharper resolution, but you can also use the Status Monitor overlay to tell you the resolution if you're unsure.sorry i maybe i didnt say it right!
i puted on : \atmosphere\exefs_patches\MetroidPrime4NativeRes
my switch is o/c with sysclock chipped
now? i just run the game and its OK?
or i have to open the log file before with some app?
Just run the game and its OK.now? i just run the game and its OK?