Mario Party Star Rush crashes randomly.

Discussion in '3DS - Games & Content' started by kai98yoshi, Oct 10, 2016.

  1. kai98yoshi
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    kai98yoshi Advanced Member

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    If I play Mario Party Star Rush in mulitplayer mode with my girlfriend the wireless connection sometimes gets lost randomly while boss battles are loading. This issue only appears during the boss battle loading sequence. The issue appears on every mulitplayer mode (local mode and download game). Sometimes the boss battles load fine and sometimes the screen gets black and a message box appears that the connection is lost. I have a New 3DS 11.1 eur with arm9loaderhax and luma3ds installed on it. My girfriend uses an Old 3ds with cakes cfw and emunand which is on 11.0. eur. We both used a Non-Legit CIA of Mario Party Star Rush. Other mulitplayer games just work fine for us. Only this game has such an issue. Anyone could help?
     
    Last edited by kai98yoshi, Oct 10, 2016
  2. Igknotus

    Igknotus Advanced Member

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    How do you know that Mario party Star Rush is not even out yet?
     
  3. Fishaman P

    Fishaman P Speedrunner

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    Sounds like a bug in the game if you ask me. Not much you can do about that, if so.

    It is in Europe, and region free is quite easy on 3DS (even though OP is in Europe).
     
    Last edited by Fishaman P, Oct 10, 2016
  4. kai98yoshi
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    kai98yoshi Advanced Member

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    It has been released already in Europe some days ago. And generally the online services of nintendo don't affect the functionality of local multiplayer at all.

    — Posts automatically merged - Please don't double post! —

    Maybe both 3DS's need the latest firmware version?
     
  5. kai98yoshi
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    kai98yoshi Advanced Member

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    Is anybody out there who has the same problem with the game?
     
  6. Scarlet

    Scarlet Rydeen

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    Ah, I had this problem. It was caused by one of two things, I haven't gone back to check yet. We always got DCs going into bosses.

    It was either an outdated version of Luma, or using the N3DS clock speed. Update your Luma and disable the enhanced clock speed, it should work.
     
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  7. brucechapolinbr

    brucechapolinbr Newbie

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    Same scenario and same problem here.
    N3DS and ODS with 11.1. Both EUR with arm9 and luma3ds.

    I will try your suggestion and then give a feedback here.

    thanks
     
  8. brucechapolinbr

    brucechapolinbr Newbie

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    Worked!
    Just disabled the enhanced clock speed and now we are able to play multiplayer.

    Thanks man!
     
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  9. kai98yoshi
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    kai98yoshi Advanced Member

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    Thanks for help!
    Thread can be closed!