Marble Preview v2

Discussion in 'NDS - Emulation and Homebrew' started by noda, Aug 29, 2008.

Aug 29, 2008

Marble Preview v2 by noda at 6:24 PM (3,287 Views / 0 Likes) 13 replies

  1. noda
    OP

    Member noda Advanced Member

    Joined:
    Nov 14, 2002
    Messages:
    70
    Country:
    France
    Hi!

    I'm glad to present here an updated version of the one I submitted to the Neo Compo, I hope you'll enjoy it.

    For those who are wondering, it's labelled "preview" because there's still much more level elements and 3D engine improvements to be added which already on my to-do list. I wanted to release the current version as I'm not sure when it will be finished...

    If you have some ideas or suggestions on how to improve my game, don't hesitate [​IMG] I'll also gladly accept user-made levels to include them in new scenarios.


    Quick presentation: Marble is a complete remake of the classic wood labyrinth game, in full 3D (both screen) with realistic physics, mp3 music, on-DS visual level editor and more...

    Features:

    - Physics engine, with realistic collision simulation
    - Full 3D on both screens, either as one big screen or with 2 different views
    - Skybox to simulate 360° environment
    - Advanced 3D effects: point light simulation, projected shadows, motion blur...
    - Full MP3 music & 3D sounds
    - Special bonuses and scenery effects (let's try this mushroom...)
    - Integrated (on DS) full featured 3D level editor
    - High score & progression saving
    - 25 levels, with various environment and progressive difficulty (6 differents scenarios)
    - Full motion sensor support

    Screenshots:

    [​IMG] [​IMG] [​IMG] [​IMG]


    How to play:

    - Motion sensor : just tilt the DS, and the board will tilt the same way (DON'T FORGET TO CALIBRATE YOUR MOTION SENSOR CORRECTLY WHEN PROMPTED!)

    - Stylus : Hold the stylus down on the center on the screen, then slightly move in the desired direction to tilt the board. When the pressure is released, the board will come back to a flat position.

    Press select at anytime to save a screenshot in .bmp format (the game will freeze for a short time during the file write).

    How to install:

    1. Copy the "marble" folder found in the archive in the root of your flashcard.
    2. Copy the file "marble.nds" (or "marble.ds.gba" if your flashcard doesn't work with .nds files) on your flashcard.

    Do the next step only if you encounter problems running the homebrew or have the "error initializing file system" message on loading.

    3. Apply the DLDI patch corresponding to your flashcard on the "marble.nds" file.
    Go to http://chishm.drunkencoders.com/DLDI/ for the patches and instructions on how to do it.


    Website:
    http://nodadev.wordpress.com

    Download:
    http://noda.free.fr/nds/marble_preview_v2.rar
    http://noda.free.fr/nds/marble_preview_v2_nomotion.rar (for linkers that have problems with motion functions, like new MK5 & clones)


    Changelog:
    - 22/08/08 : Version Preview 1
    ------------------------------
    = Initial release

    - 29/08/08 : Version Preview 2
    ------------------------------
    = lots of bugfixes in the level editor
    = fixed the lock element bug
    + added an auto-repeat function to editor's buttons, it's now more user-friendly to adjust values
    + added top screen camera view smoothing, no more headaches when using DS motion
    + improved the stylus controls, it's now less sensitive (use a quadratic scale instead of a linear one)
    + added 1 new scenario with 3 new levels, to adjust difficulty progression balance
     
  2. archipel

    Newcomer archipel Member

    Joined:
    Aug 3, 2008
    Messages:
    43
    Country:
    France
    I love this homebrew [​IMG]
     
  3. Chri5

    Member Chri5 GBAtemp Regular

    Joined:
    Jul 4, 2008
    Messages:
    122
    Country:
    United States
    i wanna download this
     
  4. Noitora

    Member Noitora ::

    Joined:
    Aug 9, 2007
    Messages:
    3,768
    Location:
    Athens
    Country:
    Greece
    This is the best homebrew game out there!
     
  5. link459

    Member link459 GBAtemp Fan

    Joined:
    Oct 17, 2006
    Messages:
    354
    Country:
    United States
    I really like this game so far! The level editor is the best I've seen on the DS.

    Haha, the vodka is hilarious. [​IMG]
     
  6. psycoblaster

    Member psycoblaster Divine

    Joined:
    Jan 26, 2008
    Messages:
    2,132
    Location:
    Seoul.. (in Korea)
    Country:
    Korea, South
    i just love his homebrews because of the great level editors [​IMG]
     
  7. wraggster

    Newcomer wraggster Newbie

    Joined:
    Sep 1, 2008
    Messages:
    6
    Country:
    United Kingdom
    one of my fave DS Homebrew releases of the past year [​IMG]
     
  8. haringtonl

    Member haringtonl GBAtemp Regular

    Joined:
    Aug 15, 2008
    Messages:
    188
    Country:
    United States
    Sorry if i'm a noob, but do you need to buy a special card to get a motion sensor in the ds lite? Thanks!
     
  9. noda
    OP

    Member noda Advanced Member

    Joined:
    Nov 14, 2002
    Messages:
    70
    Country:
    France
    Yes, you need to have either a DS motion cart or a MK6 GOLD (a flashcard with an integrated motion sensor).
     
  10. haringtonl

    Member haringtonl GBAtemp Regular

    Joined:
    Aug 15, 2008
    Messages:
    188
    Country:
    United States
    If you have a ds motion cart, doesn't it go into slot-1? Then I guess you put your flash-cart into the slot in the motion cart? Thanks
     
  11. Curley5959

    Member Curley5959 CCC Member!

    Joined:
    Feb 2, 2008
    Messages:
    2,572
    Location:
    Australia
    Country:
    Australia
    So im guessing it wont work on an r4?? lol thought not.. [​IMG]
     
  12. haringtonl

    Member haringtonl GBAtemp Regular

    Joined:
    Aug 15, 2008
    Messages:
    188
    Country:
    United States
    Arg, i really want to play this....but i don't want to pay for another cart.
     
  13. noda
    OP

    Member noda Advanced Member

    Joined:
    Nov 14, 2002
    Messages:
    70
    Country:
    France
    You can play without the motion sensor... but if you have one, it will use it.

    haringtonl> there's both slot-1 and slot-2 motion sensors existing.
     
  14. K2Valor

    Newcomer K2Valor Advanced Member

    Joined:
    Nov 27, 2007
    Messages:
    55
    Country:
    United States
    Awesome, awesome game.
     

Share This Page