Looking for game art designers

  • Thread starter Thread starter R2DJ
  • Start date Start date
  • Views Views 2,073
  • Replies Replies 16

R2DJ

Well-Known Member
Member
Joined
Jan 30, 2008
Messages
1,898
Solutions
1
Reaction score
17
Trophies
1
Location
London
XP
875
Country
Nothing major! I'm making a C# game as coursework and the game will be based off the game Space Invaders so I'm looking for people that can make the following images:
  • A "doomed outer space" background - as if the space is already invaded. This will be my game's BG.
  • A character ship - slightly gleaming with light a la the "chosen one to beat the Invaders". Make this ship a bit wide as well so it is more vulnerable to attacks.
  • Enemy ship 1 - dark-ish looking ship
  • Enemy ship 2 - same design as 1 but slightly bigger (these ships will appear as player progresses in game)
  • Enemy ship 3 - "champion ship" - make it tinier than ship 1 but not too tiny. This will serve as the "hardest ship to hit" and this ship should look like it's a "pain in the ass to hit"
  • Character weapon shot - a thin white strip of line that represents the character's shooting
  • Enemy weapon shot - color should be a thicker strip of bright red line that will represent all enemy's shots
I would hugely appreciate whoever would do all of this for me. I need it for my games and I want to use as much "user-created content" as I can (I'm using my own voice for sound effects) Also, please make sure that the images are not too big nor too small - just like the size of what the ships/enemies look like in Space Invaders or any other game.

Also, it has to be a PNG/GIF file and transparent.

Thanks a bunch!!!
 
Question:
Does it have to be the sprite itself or just some art?
I'm not saying I'm making them, but *maybe* I'll try to if I have the time.
 
naglaro00 said:
Question:
Does it have to be the sprite itself or just some art?
I'm not saying I'm making them, but *maybe* I'll try to if I have the time.
Just designs but with good quality as I'm using it for a game. I prefer it being made on a transparent background.

And yes if you have the time, please do make it
smile.gif
 
Okay... what resolution do they need to have? Amount of color restrictions, and so on? I might take a crac k at it...

Edit: saw it in your post, however, I've never played a Space Invaders game...
 
Berthenk said:
Okay... what resolution do they need to have? Amount of color restrictions, and so on? I might take a crac k at it...

Edit: saw it in your post, however, I've never played a Space Invaders game...
The space background will need to be 640 x 480 since that's the lowest res that I want to be supported. For the rest, think of them as objects in a simple flash game. I guess you can take a square the size of an earphone or a dime/50p coin and use that as the "base size" for all of them - but make the player's ship a tad wider.

First enemy ship - normal size
Second enemy ship - slightly bigger with same design as first
Third enemy - maybe 1/4 size of player's ship and make it as "gruesome" as possible - considering the size, I wouldn't mind it to have too much design.

For the shots, make the enemies' one quite thick and long and for the player's one, make it thin and short.
 
azure0wind said:
yes. i'm making the background right now.

Posts merged

yes. i'm making the background right now.
Thank you really
smile.gif
Not to sound noobish but the term is actually "spaceship sprites". I will give you credit for everything.
 
oh didn't see that!
tongue.gif
i can't make sprites.
frown.gif

anyway i didn't see the "doomed" outer space. xD
should i make the doomed outer spaced?
 
azure0wind said:
oh didn't see that!
tongue.gif
i can't make sprites.
frown.gif

anyway i didn't see the "doomed" outer space. xD
should i make the doomed outer spaced?
Just a simple background of the space "invaded and impossible to be recovered" would be nice. If you are gonna put other stuff such as abandoned ships, please make it a bit faded.

Oh and it's OK about the ship sprites. I found some. Do you know how to put pictures on a transparent background so when I put it in my game, the picture only moves, not a square.
 
Haha the background is mint! I'm actually going after purple for the doomed theme. Thanks a bunch.
 

Site & Scene News

Popular threads in this forum