Hacking Loadstructor

  • Thread starter Thread starter Cluster
  • Start date Start date
  • Views Views 283,774
  • Replies Replies 750
  • Likes Likes 2
Very Good. I wanted to have a on 1.5 based Version. So is that perfect with some other improvements too!
grog.gif
 
Cluster said:
TeenTin said:
I really want a version of cLoader based on 1.1.

Come true ?
It's not in my plans... Why you need it?

I don't want to install cIOS rev10.

cIOS rev9 is more stable with less trouble.

This is the reason why USBLoader GX sticks on 1.1.
 
Has anyone got this working in Wine on OS X? I can't get it to recognize my WBFS partition, even after manually creating a symlink to the correct drive in the ~/.wine/dosdevices directory.
 
phreakymonkey said:
Has anyone got this working in Wine on OS X? I can't get it to recognize my WBFS partition, even after manually creating a symlink to the correct drive in the ~/.wine/dosdevices directory.
I have it working on wine, with exception of loading directly from wbfs. I doubt this will be doable since wbfs relies on some low-level hdd ninja access. Just load from isos; and if you've deleted them, extract them temporarily with wbfs for mac os x.
 
Hi Cluster,

Thanks for your kindly release of Loadstructor 1.4 and cLoader 1.1c.
They are absolutely FANTASTIC !

However, there are something trouble to me.
My console is 3.3J with CIOS36_rev10 intalled.
I have created a game channel for "Rayman Raving Rabbids TV Party (RY3E41) "with the following settings:

Boot From = USB
Language = 0-system default / 2 -English (I've tested two settings for Language)
Video mode = Don't Patch / Force (I've tested two settings for Video mode)
Ocarina = Off
Verbose output = On / Off (I've tested two settings for Verbose output )
VIDTV patch = On

I've tried totally 8 combinations with different settings to cLoader.
But I still cannot access this game. (Pink Screen)

I also tried a different SD/USB loader, WiiCoverFlow rc1 update 1 , and
it works when I turn on VIDTV Patch for Rayman Raving Rabbids TV Party.

Perhaps there are somthing wrong with me, or some bugs in cLoader v1.1c.
Would the software provider, Cluster, please give me some helps to handle my disturbing problem.
Thank you.


Best Regards,
C. C. Chen
 
joda said:
I have it working on wine, with exception of loading directly from wbfs. I doubt this will be doable since wbfs relies on some low-level hdd ninja access. Just load from isos; and if you've deleted them, extract them temporarily with wbfs for mac os x.
Dang, I was hoping I wouldn't have to do that. I only have a few of the ISOs left on my hard drive. Oh well.

Even running Loadstructor on an ISO doesn't seem to be working either:
CODEReading loader...
--------------------------------
Reading Z:\Volumes\[..]\Wii_Sports.iso...
Disc ID: RSPJ01
Game title: SPORTS PACK for REVOLUTION
Extracting opening.bnr...
Fatal error: Can't extract opening.bnr!
--------------------------------
Done. Created 0 wads of 1

Same thing with every ISO I've run it on. Any ideas?
 
This app is great! Simple, fast, convinient and has good options to configure. Just great!
Possibility to override the default configuration during the loading is awesome feature.
Best forwarder at the moment.

Thank you very much Cluster!!
 
I used this tool to make a forwarder of each of my ISOs at WBFS HDD and I
noticed that one case was not successful. I think the tool cannot handle the case
if opening.bnr is in capital letters in ISO, like OPENING.BNR.

This is the case on game Brunswick Pro Bowling (RBPPGT). I checked out
the ISO by using Wiiscrubber 1.40 and it shows the OPENING.BNR at
partition 0: DATA.

I hope this info is useful to you and you can fix the problem. Thanks!
 
I encountered to another ISO which this tool cannot handle.
And quess what, it also has OPENING.BNR in capital letters...

This other game is Kung Fu Panda: Legendary Warriors (RKHP52).
 

Site & Scene News

Popular threads in this forum