Hacking Loadiine GX2

  • Thread starter Thread starter Cyan
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With last commits... compile loadiine dont work anymore.
make dont find some libs.

[root@plex loadiine_gx2]# make
main.cpp
In file included from /root/loadiine_gx2/src/gui/Gui.h:20:0,
from /root/loadiine_gx2/src/menu/MainWindow.h:22,
from /root/loadiine_gx2/src/Application.h:20,
from /root/loadiine_gx2/src/main.cpp:2:
/root/loadiine_gx2/src/gui/GuiElement.h:32:23: fatal error: glm/glm.hpp: No such file or directory
#include "glm/glm.hpp"
^
compilation terminated.
make[1]: ** [main.o] Erro 1
make: ** [build] Erro 2

I see that on git: removed curl and glm headers. these must exists in $(DEVKITPRO)...
Where i can download glm and curl? from system include?

Thanks.
AirKingBR
 
I thought i was the only one with 3d covers issue it does the same thing to me the more games i add the worse it gets. I even deleted my 3d covers and meta folders and it is still happening
Do you think its the VC covers problem? Because I have made some custom n64 covers...
Gonna try deleting them now and see if the problem persists. Its annoying as hell :S
 
Do you think its the VC covers problem? Because I have made some custom n64 covers...
Gonna try deleting them now and see if the problem persists. Its annoying as hell :S
No i dont think its a cover issue but you should delete your covers and see and put as many games on your sd card as possible if i have 25 games it works but if i put all my games i have 116 it goes crazy. looks like we found a bug.
 
No i dont think its a cover issue but you should delete your covers and see and put as many games on your sd card as possible if i have 25 games it works but if i put all my games i have 116 it goes crazy. looks like we found a bug.
With 116 games you surely have many VC games in the collection right?
With me everything was working fine until I stared adding VC games.
I still havent tested it without VC games but will asap.
 
With 116 games you surely have many VC games in the collection right?
With me everything was working fine until I stared adding VC games.
I still havent tested it without VC games but will asap.
Yes i have like 90 VC games i tried it without any VC games and it worked so maybe your on to something.
 
if possible , there are several ways , download NDS to wiiu to direct loadiine GX2 create your roms nds for gx2:
https://www.facebook.com/groups/1548445958806347/permalink/1557012321283044/
12573091_1273140976046368_2895554788325102760_n.jpg

12688214_1278917792135353_7960066827864993733_n.jpg
How do you make the games show up in Loadiine? I tried converting a copy of Mario 64 DS, but it wouldn't show up in Loadiine.
 
How do you make the games show up in Loadiine? I tried converting a copy of Mario 64 DS, but it wouldn't show up in Loadiine.
You have to add a Six digit ID next to the game title as in: Mario 64 DS [ASDP01]
The ID can be something random as long as is it there it will work in Loadiine.
 
With last commits... compile loadiine dont work anymore.
make dont find some libs.

I see that on git: removed curl and glm headers. these must exists in $(DEVKITPRO)...
Where i can download glm and curl? from system include?
You need to move 'curl' and 'glm' folders from inside 'libs' folder of loadiine root to '\devkitPro\portlibs\ppc\include\'
 
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And guys, tell me where I can download wii u games? I already tired to search normal work torrents ((( Thanks!

Nope. Discussion of piracy is not allowed here. Everyone here is running personal backups.
Just kidding, but we still can't give links.
 
Last edited by Irastris,
113 games?! Wow! o_O
What kind of SD card you use?!
And guys, tell me where I can download wii u games? I already tired to search normal work torrents ((( Thanks!

Personal backups mean that we created the data from our own personal games that we purchased.

I can however, post this link that should help you out better than we can

http://bfy.tw/4YPJ
 
@Cyan & @dimok ... Since Loadiine GX2 will only be launch-able from the Homebrew Launcher, from now forward, would you please officially update the release packages on OP? Not that I don't trust others' compiles, but it would be nice to have new one straight from the devs and untouched. Thanks, a million, for all the hard work you have put into this!!
 
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why must it only be launched from the homebrew menu???? why not from sd card or even online or selfhost???? Also just to ask if thats the ops intentions.....@dimok??????......
 
@Cyan & @dimok ... Since Loadiine GX2 will only be launch-able from the Homebrew Launcher, from now forward, would you please officially update the release packages on OP? Not that I don't trust others' compiles, but it would be nice to have new one straight from the devs and untouched. Thanks, a million, for all the hard work you have put into this!!

Here is the newest one Dimok release for HBL
http://www59.zippyshare.com/v/K5WlBIA9/file.html
 

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