Question LayeredFS for Updates/DLC

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by Burorī, May 26, 2019.

  1. Burorī
    OP

    Burorī GBAtemp Regular

    Member
    4
    Mar 23, 2018
    Belgium
    Hello, I want to mod Dragon Ball Xenoverse 2 but some content can't be modified since it's from an update. So I wanna know if it's possible to use LayeredFS on updated content or DLC
     
  2. masagrator

    masagrator File digger

    Member
    7
    Oct 14, 2018
    Poland
    For update: it just works as for normal game. There is no difference. You need to use hactool to unpack game and use base as basenca and update as last argument.
    For DLC: Only atmosphere supports it. SX OS not.
     
  3. Burorī
    OP

    Burorī GBAtemp Regular

    Member
    4
    Mar 23, 2018
    Belgium
    Well the content from the updates doesn't change and the update has a different TitleID
    And I'm using Atmosphere
     
  4. masagrator

    masagrator File digger

    Member
    7
    Oct 14, 2018
    Poland
    Doesn't matter. Update is just a patch for base nca. It doesn't have any files inside, only data what needs to be changed in base game.
    Then you're doing something wrong.
     
  5. Burorī
    OP

    Burorī GBAtemp Regular

    Member
    4
    Mar 23, 2018
    Belgium
    The game uses .cpk files and when I extract it the characters I want to edit aren't in the files and when I go to Goldleaf I see that the update file is 2gb large
     
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