Lameboy 0.10 released first update in a while. Nutki has returned with a new version of his gameboy (colour) emulator Lameboy sporting a rather substantial changelog although the author stresses the "beta" nature of the emulator. Warning: Spoilers inside! Change log: * changed: updated devkitARM and associated libraries to r21 * fixed: STOP opcode (fixes Konami Collection 2 JP & 4 JP) * fixed: found and reverted patch that caused problem with pumpkin level in Mario Land 2 * fixed: another change in interrupt handling to fix Monster Rancher Explorer * fixed: palette change effects * fixed: interrupt enable register, fixes graphic glitches in Pokemon Pinball and Donkey Kong * fixed: DAA opcode flags * added: Super GameBoy borders and coloring support * added: rumble emulation with slot 2 rumble pak * added: menu * added: green color scheme for classic gb * added: configurable x/y key functions * added: save states Save states are in early phase now, but somehow working. As a feature when save state is used game is not saved to regular .sav at the same time. Super Gameboy emulation on the other hand is pretty much done (of course no SNES sounds, as in other emulators). Authors blog/site GBAtemp download Thanks to ZML for the heads up.