Hacking ISO loading and piracy...

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wabsta said:
I think the same way.
Dreamcast anyone?

This could be the end of nintendo you know...
Dreamcast got pwned because SEGA sucked at marketing, specially in Europe. Not sure bout the USA but it WAS a success in Japan. Thing is it came out too early, and didn't almost get advertised in Europe, plus it was f*in' expensive for people to buy (at least down here in Spain).

Think of PSX. Incomes just increased as people began pirating games. Sony got rich, and the system just gained more and more popularity as it became apparently easy to pirate the console...

I'll give you only one thing: quality of 3rd party games may go downhill.
 
Yeah, almost every PSX and PS2 that i know are ModChipped, and almost everyone who would use the loader can get a modchip for wii, the one's that doesnt know much about modchips are the ones that wont use the loader anyway... If something is going to get killed by the loader, that thing is the modchip industry...
 
Is the Wii the first console you've ever hacked? It sure sounds like it.

Stop bitching about stuff you have no experience in. This really won't effect Nintendo.
 
This probably won't even have a noticeable impact on the bottom line of Nintendo or any other developer. There are too many systems out there and too many people buying games for anything to take the Wii down at this point.

The negative effect, though, and I bet money we will see this, is that Nintendo will close all firmware holes in pretty short order, taking out this ISO loader, VC/Wiiware piracy and legit homebrew all in one stroke. So load your ISOs while you can, it will be a short party.

And one of the big things that killed the Dreamcast was Shenmue. That game pretty much took out the whole company.
 
I very much agree with the people who say that DS is still a big succes, eventhough I know people who never owned a videogame system and bought a DS + Flashcart. You can almost get them at your local supermarket. It has become way too easy. Still the DS and the games sell like hot cakes.

So what if some games sell bad. This has ZILCH to do with piracy, and everything with small companies / niche games for small audiences / bad marketing. I firmly believe that installing a homebrew channel + downloading 4,5 GB + patching the ISO and burning the disc is far too complicated for most people. I'm 100% sure people won't be dealing with this kind of hassle. Instead, a female collegue of mine, who never owned a console before has bought a Wii WITH A BLOODY MODCHIP!!!!

No mates, people want the things delivered clean and simple, while the new loader thing is just too complicated for average Joes.
 
The perception that this new piracy advancement is big enough to pose a company-threatening isn't the reality. Nintendo sold the millions upon millions of Wii units before any easily-accessible piracy solution was available. This means that even if there are 1 million people who are going to cease buying Wiis and pirate games now, it's a small fraction compared to those who will still buy the games.

I'm not trying to say that piracy will have no affect on the company - it might result in a more aggressive campaign against piracy on Nintendo's part. It may decrease software sales from astronomical to just really, really high, but it won't spell doom for the company. The DS is proof that even when piracy is as easy as drag-and-drop, Nintendo can survive it.
 
This topic is so stupid I don't even know where to begin. Well I guess I'll try to explain it to those people who think that the ISO loader will be the end of Nintendo. There are several reasons why this isn't true:

1. To actually get this ISO loader up and working it requires you to do several things beforehand it isn't easy and most people who have a Wii won't even know how to install this. So your maybe looking at 5% tops of the Wii users who will even know how to use the ISO loader... the rest will still buy games. With that being said this won't affect Nintendo too much.

2. Basically every system that came after the PS1 (and including the PS1) have been modded in some way to play backups of games for that system, emulators and other homebrew things and they all turned out fine. The most obvious one here being the original Xbox which was softmodded like crazy at the time. It was able to play Xbox ISO's and it turned out fine. The point of the matter is that no system has died out because of piracy or homebrew. The Dreamcast was an exception since it had no security at all they basically sold you a system that could already play copied games.

3. Modchips for Wii have been around for a long time and it was already possible to play copied ISO's with them so what difference does it make if an alternative way is released to load these games? Especially since those people who are not to technologically savvy won't even know how to install this and patch the ISO files. Bottom line is if people wanted to play copied Wii games they could have already done Linkinworm / Waninkoko releasing this ISO loader won't affect Nintendo too much at all just look at what happened with the DS and its still fine.

So yeah... stop whining nothing will happen to Nintendo if this gets released.
 
blazingwolf said:
2. Piracy back in the Dreamcast days was MUCH tougher than it is now. Back then most people had dial-up connections and having a CD-Burner was kind of big deal. Regular joes like us has dial-up connections and didn't have the patience to wait forever for one single DC-ISO, and even then, make sure you don't get called in the middle of a download...

I agreed with everything you put in your post excluding this point. Yeah CD burners weren't as prevalent as they were today and yes broadband connections weren't as common for people at home, but outside of this process, the Dreamcast could play pirated disks right off the shelf. No modifications necessary. The original Utopia boot disk still left some security in place, but once self-booting piracy hit the public, it became way more accessible than I think you realize.

But back on topic:

This release is going to make history. Never has a console had a softmod released in it's midlife. it's going to be interesting to see how this is going to effect the industry.
 
the new Wii Apploader will kill Nintendo, just like the XBOX Softmod killed Microsoft, the Gamecube softmod killed Nintendo before (iso loading through the PSO mod), the PS1 swaptrick killed Sony, the PS2 swaptrick and hard drive softmod killed Sony...

oh... wait... what?
 
zidane_genome said:
the new Wii Apploader will kill Nintendo, just like the XBOX Softmod killed Microsoft, the Gamecube softmod killed Nintendo before (iso loading through the PSO mod), the PS1 swaptrick killed Sony, the PS2 swaptrick and hard drive softmod killed Sony...

oh... wait... what?

LOL
 
Okay, look at it like this. How many people own a Wii? Millions.

How many people pirate games? Probably less 500,000.

There is no possible way that this would be the "end" of Nintendo. You have to understand that this pirating community that you speak of isn't as big as you think it is, never will be. For Nintendo to even start thinking about going bankrupt it would have to be more than half of the people who own a Nintendo Wii. Honestly, look at the stats before you turn to the "Doom's Day" theories.

It doesn't make a bit of sense when you think about it.
 
Anyone who says that piracy killed the PSP: How many of you honestly still play your PSP? I close to never play mine.

The Wii will not take a blow from this and developers will not stop making games. Anyone who says that will happen is a retard.
 
Perseid said:
And one of the big things that killed the Dreamcast was Shenmue. That game pretty much took out the whole company.
That game was pure win an awesomeness. Took lots of effort and money to make, IIRC, maybe that's why? Then they probably thought it was going to sell like hot buns but eventually didn't?
 
Arm the Homeless said:
Anyone who says that piracy killed the PSP: How many of you honestly still play your PSP? I close to never play mine.

The Wii will not take a blow from this and developers will not stop making games. Anyone who says that will happen is a retard.

agreed 100%

Piracy is a bull crap excuse for a console to die. Never happened before, and will NEVER HAPPEN!

If anything, it will boost the craze for the wii.
 
zant said:
Arm the Homeless said:
Anyone who says that piracy killed the PSP: How many of you honestly still play your PSP? I close to never play mine.

The Wii will not take a blow from this and developers will not stop making games. Anyone who says that will happen is a retard.

agreed 100%

Piracy is a bull crap excuse for a console to die. Never happened before, and will NEVER HAPPEN!

If anything, it will boost the craze for the wii.

I couldn't agree more.
 
First, lets define what a dead console is:
A dead console is a console for witch no new worthwhile games are released.
The wii console (hardware) won't die. at least not because of the iso loader. Nintendo makes profit on each wii sold, so no bad feelings, right?
Wrong. while the hardware will stil be selling, the software won't. Lets compare to the PSP, Shall we?
There is 0.7 games sold for each PSP sold. Something is wrong there, isn't it? When was the last time a proper psp game was released? And why don't big company's don't make games for psp anymore?

Huge scale piracy = No new worthwhile games = A dead console IMHO.

And for those saying it will be to hard for the average user, think again. It wasn't to hard for PSP owners, it wasn't to hard for dreamcast owners, and it won't be to hard for wii owners. Kids can do it, and if they can't they will ask someone that can. You might see kids trying to sell each other wii game copy's for 5$ in school again, like it was in the PSx piracy days...
 

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