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Deleted-351540
Guest
Oh, I agree. The XB1 was done properly. Security was the first thing Microsoft thought about with this console and user experience second.Yeah. There is nothing intelligent in the second part of your quote. Nintendo stuff is easy - they shipped an off the shelf Android STB without subjecting the SOC to extensive security analysis. There are countless amateur flaws that Nvidia burned into the silicon.
The Xbox One was designed from the ground up by highly competent security engineers. It’s a genuine challenge, one that TX does not have the skill set for anymore.
So people should just, seriously, get a PC if you want to pirate the Microsoft games. Buy the handful of meaningful console-only third party games.
My interest in exploiting the Xbox One isn't for piracy. I'm quite happy buying games. My interest is mainly in unsigned code execution by way of a non-sandboxed environment. Because let's face it, while devmode is great, it's still only polished turd compared to what the Xbox One is capable of being able to do.
And while you are correct in that as of right now, nobody with the right skill set are looking into the Xbox, I believe they will eventually. I think they're waiting patiently for Microsoft to lose interest in the console. Because at some point in the near future, it will lose their interest. Backwards compatibility only goes so far, and eventually this console will cease to be profitable.
I think (I guess I should say hope) that the people with the proper skills will then take a look at it if for no other reason than to evaluate how Microsoft achieved a hardened console.
But I don't expect any of this to happen in the next 5 years.