Hacking IOS 3.2E needed?

wiiv1.5owners3

Well-Known Member
OP
Member
Joined
Oct 23, 2008
Messages
219
Trophies
0
XP
22
Country
United States
ok bought a wii for my wife yesterday (second hand) and installed gamma .3 and all working run cioscorp and got games to load from disc channel but having a problem with a few so i tryed the same titles in my wii and they worked when i looked into title deleter to see if there was anything missing it would seem my wii has ios 254 and ios 50 my wifes is identical excluding these to ios' is there any way i can get them from my wii to my wifes to see if this is the issue with certain games. i would mention the games but i hate people posting game issue's in the hacking section. IOS package would be nice my ios installed are and im running 3.2E (rev8 waninkoko installed on both)
55
53
38
249
16
254 wifes missing
51
10
50 wifes missing
37
36
35
34
33
31
30
28
22
20
17
15
14
13
12
11
21
mios
sysmenu
9
4
 

Dialexio

Well-Known Member
Member
Joined
Mar 14, 2009
Messages
1,567
Trophies
0
Website
twitter.com
XP
329
Country
United States
Nintendo's IOS254 is pointless. It's meant to block Patchmii.

IOS50 is possible to install, but as far as I know no game uses it yet. The only thing known to use it is System Menu 3.4. You can find it on any Wii game with the 3.4 update. (The "New Play Controls" Pikmin and Mario Power Tennis has it.)
 

wiiv1.5owners3

Well-Known Member
OP
Member
Joined
Oct 23, 2008
Messages
219
Trophies
0
XP
22
Country
United States
ok the game is solitaire mahjongg and sonic dark knight so would these games have the above mentioned ios' and once installed would they then work?
 

wiiv1.5owners3

Well-Known Member
OP
Member
Joined
Oct 23, 2008
Messages
219
Trophies
0
XP
22
Country
United States
hmmm ok then whats the other explanation of why the games wont run...i think i might of answered this myself now....starfall region free?.....madworld pal loads from channel only tryed the above 2 and i think thier NTSC this could be the issue will keep you all posted thanks
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if that was the point of game streaming
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    BigOnYa @ BigOnYa: That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to... +1