Hi, my name's Lvutir.
I'm someone with too much free time and I've been busy looking at the possibilities within Inazuma Eleven 2: Blizzard/Firestorm (EN)
the last few weeks, and have come decently far. Been messing around with swapping models, know how to change stats and a lot more information through hex editing, but I'm currently looking deeper in all of the old work done by others here. (The Un-dub remaster for example). I have no experience in coding so all I can do is use older tools or hex editing, which have been fine so far. The reason I'm joining is to see if I can contact either some of the older members of these projects or if I can find new people who are willing to help me with this endeavor. 
Even if I won't be able to contact any of the old contributors, I hope to find others on this forum who share my passion for this series and are interested in helping me. Whenever I reach a high enough rank I'll post a blog containing everything I'm able to customize so far. Thanks for reading.
I'm someone with too much free time and I've been busy looking at the possibilities within Inazuma Eleven 2: Blizzard/Firestorm (EN)
the last few weeks, and have come decently far. Been messing around with swapping models, know how to change stats and a lot more information through hex editing, but I'm currently looking deeper in all of the old work done by others here. (The Un-dub remaster for example). I have no experience in coding so all I can do is use older tools or hex editing, which have been fine so far. The reason I'm joining is to see if I can contact either some of the older members of these projects or if I can find new people who are willing to help me with this endeavor. Even if I won't be able to contact any of the old contributors, I hope to find others on this forum who share my passion for this series and are interested in helping me. Whenever I reach a high enough rank I'll post a blog containing everything I'm able to customize so far. Thanks for reading.










