Indy games or just shovelware?

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th3joker

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Indy games. When i first learned about indy console games from the ps3/x360 era i had a better appreciation for the fact it brought new ideas and gameplay to the scene that would otherwise be shut down for the lack of commercial success. But greed and the bottom line has blured the vision and all i see is shit put out just to make a quick buck. I think we are over due for a video games crash ala E.T. in the 80s. My general outlook on videogames has turned from entertainment into mindless drone time vampire cancer. The idea of going to someones house and playing a couch multiplayer game seems like a ancient relic of the old world pre iphone
 
couldn't agree more. and worse thing of all most indy games turn out to be them shitty trashy garbage weeb game or them pixelated dated shit that looks like garbage.
 
Those games have always been there, they're simply easier to find with things like Steam greenlight (or whatever it's called now) and Indiegala and itch.io and such letting anyone throw out whatever pile of shit they want.

The big problem is lumping these all in under the "indie" definition that was popular in the PS3/360 era, it's simply too broad of a term to apply to games nowadays. Having "Big titty waifu cucks GBAtemp member simulator" lumped together with something actually good like Ori or Stardew Valley just makes no sense anymore.
 
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To say ‘all indie is trash’ is like saying ‘all AAA is trash’, sure there’s allot of garbage but there are decent titles as well.

That said, I don’t browse the stores any more, these days I typically see/hear about games from other sites and then look for the specific title.
 
OP's point of view can be applied perfectly to "AAA" games aswell.

Many "AAA" games are pure crap made to be released at a certain date for certain reasons ($$$ for the most part).

Indie games are not an exception, but stating that -ALL- indie games are crap is nonsense.
 
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I'll concede that the flipside of the democratisation of video game tools is that any jackass can load up unity and churn out a video game in a couple of days. And steam isn't exactly doing much to stop anyone making a game for the heck of it. And yeah... Those one man teams instantly get labeled 'indie' because... Well... They're independent and on a small team. There's hardly an entrance exam.

... But that doesn't mean good , great and brilliant games aren't being made anymore. More so : I still find much more joy in smaller projects than in AAA products that (to me) seemingly rehash the exact same gameplay loops every freaking time. That doesn't make them bad... That just means they're for a different audience.
 
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