Since a while now, me and a couple of friends are making pixel art games. Nothing big yet, but more than 10 or so small ones and we are steadily going bigger.
I think it would be pretty cool if we moved to switch eventually.
The indie community on nintendo seems better than ever and the dev kits are affordable. Still though, the fact that for 500 euros they basically "loan" you the dev kit, and if you are not productive enough they might ask for you to return it, or that they require a locked office with cameras inside and outside in order to give it to you, makes the gig a bit unhospitable.
I don't know how strict those rules still are, most threads I found are 2 years old, so maybe the situation has aged better.
But still, it makes you think that you might be better of with homebrew. I don't know if in order to publish them online we have to get a dev kit eventually, and also, my current exprerience with homebrew on switch is about zero. I run cfw on my 3ds and that's about it. I don't even own a switch yet, and the only thing about cfw I think I know is that it works only on certain serial numbers, I need to buy some stuff (jig and rcmloader, and...switch, in my case) and it's temporary. But it's easy to work out these details, if I knew this is the best course of action to take.
I think that the homebrew community is full of developers, and honestly I could really use some suggestions.
Thank you for your time.
I think it would be pretty cool if we moved to switch eventually.
The indie community on nintendo seems better than ever and the dev kits are affordable. Still though, the fact that for 500 euros they basically "loan" you the dev kit, and if you are not productive enough they might ask for you to return it, or that they require a locked office with cameras inside and outside in order to give it to you, makes the gig a bit unhospitable.
I don't know how strict those rules still are, most threads I found are 2 years old, so maybe the situation has aged better.
But still, it makes you think that you might be better of with homebrew. I don't know if in order to publish them online we have to get a dev kit eventually, and also, my current exprerience with homebrew on switch is about zero. I run cfw on my 3ds and that's about it. I don't even own a switch yet, and the only thing about cfw I think I know is that it works only on certain serial numbers, I need to buy some stuff (jig and rcmloader, and...switch, in my case) and it's temporary. But it's easy to work out these details, if I knew this is the best course of action to take.
I think that the homebrew community is full of developers, and honestly I could really use some suggestions.
Thank you for your time.
Last edited by karikatourea,