I'm having trouble setting up Rejuvenate/building the helloworld example! :(

Discussion in 'PS Vita - Hacking & Homebrew' started by Voxel, Jan 8, 2016.

  1. Voxel
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    Voxel Clumsy Coder

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    Code:
    > "make"
    arm-none-eabi-gcc -Wall -specs=psp2.specs.in main.o draw.o font_data.o -lSceKernel_stub -lSceDisplay_stub -lSceGxm_stub -lSceCtrl_stub -lSceTouch_stub -o psp2helloworld.elf
    lto1.exe: fatal error: bytecode stream generated with LTO version 3.0 instead of the expected 4.0
    compilation terminated.
    lto-wrapper.exe: fatal error: c:\devkitPro\devkitARM\bin\arm-none-eabi-gcc.exe returned 1 exit status
    compilation terminated.
    c:/devkitpro/devkitarm/bin/../lib/gcc/arm-none-eabi/5.3.0/../../../../arm-none-eabi/bin/ld.exe: lto-wrapper failed
    collect2.exe: error: ld returned 1 exit status
    "make": *** [psp2helloworld.elf] Error 1
    
    > Process Exit Code: 2
    > Time Taken: 00:03
    So yeah, this is the output I keep getting. It seems like I'm using outdated stuff according to the LTO version. Or it could simply be a mapping error, something to do with the makefile. Perhaps it's pointing to the wrong program to use. (arm-none-eabi-gcc.exe and ld.exe?)

    Any experienced people who could help me to rectify the issue? Perhaps you could send me the files/folders all set up for compiling. (since many instructions online are outdated.)