Homebrew Idea: Universal control mapper

Deleted member 354686

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So now that the 3DS homebrew scene is lively, I'd like to share one of my ideas. How about an app that lets you universally change the control scheme of the 3DS? I mean, make A act like B, B act like Y, etc. Basically, tricking the 3DS into thinking one button is another. This would be very useful for some games, since most of them don't offer customizable controls. Like tweaking the control to a preferred scheme in 3DS or 3DS Virtual Console games, or even having the Circle Pad simulate the Stylus instead of the Control Pad when playing DS games, which could be really useful in Super Mario 64 DS, for example, because it gives full analog control. And of course, you would be able to change the controls back at any time, so you can tweak them to your liking when you're playing certain games.

Thoughts?
 

Selim873

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I don't think that would be possible, and if it were, it would require kernel access, which Ninjhax 2.1 doesn't have. The new kernel just hasn't been cracked yet, and there's no telling when that'll happen. I've been following the 3DS homebrew scene since May as well. Actually, the kernel as been patched since FW 9.3, which came out last December.

EDIT: So basically, and there has been a PSA post about this; Ninjhax/IronHax/TubeHax, only allows userland. So simple homebrew and emulators (without dynarec) are compatible. Anything that messes with the system is a no-go. About themes, those run on a cache saved on the SD card, so that has nothing to do with a kernel exploit.
 
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Deleted member 354686

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I don't think that would be possible, and if it were, it would require kernel access, which Ninjhax 2.1 doesn't have. The new kernel just hasn't been cracked yet, and there's no telling when that'll happen. I've been following the 3DS homebrew scene since May as well. Actually, the kernel as been patched since FW 9.3, which came out last December.

EDIT: So basically, and there has been a PSA post about this; Ninjhax/IronHax/TubeHax, only allows userland. So simple homebrew and emulators (without dynarec) are compatible. Anything that messes with the system is a no-go. About themes, those run on a cache saved on the SD card, so that has nothing to do with a kernel exploit.

Oh, OK.
 

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It's not possible to universally change the controls at the user level, I guess, but would it be possible to temporarily override the controls for one game? I remember it was possible with Gecko OS on Wii.
 

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