- Joined
- Sep 11, 2009
- Messages
- 4,378
- Reaction score
- 1,066
- Trophies
- 2
- Location
- London
- Website
- Visit site
- XP
- 2,655
- Country

The folks over at the Engineering Human-Computer Interaction research group (University of Grenoble, France) just released to the public their glasses-free 3D app for the iPad 2 and iPhone 4.
Unlike the technology used in the Nintendo 3DS, which uses multi-layer screens to simulate a 3D experience, this app uses head-tracking mechanisms to tweak the image displayed on the device, based on the location of the viewer. The result: one of the – if not the – most impressive glasses-free 3D demo for the iPhone and iPad we’ve seen thus far.
To simulate 3D, the app uses the device’s front camera to track the movements of the viewer, and automatically generates pictures designed to simulate the third dimension, on a plain flat screen.
[/p]
Ipad 2
[youtube]http://www.youtube.com/watch?v=bBQQEcfkHoE[/youtube]
Iphone 4
[youtube]http://www.youtube.com/watch?v=7saRtCUgbNI[/youtube]
Source
Unlike the technology used in the Nintendo 3DS, which uses multi-layer screens to simulate a 3D experience, this app uses head-tracking mechanisms to tweak the image displayed on the device, based on the location of the viewer. The result: one of the – if not the – most impressive glasses-free 3D demo for the iPhone and iPad we’ve seen thus far.
To simulate 3D, the app uses the device’s front camera to track the movements of the viewer, and automatically generates pictures designed to simulate the third dimension, on a plain flat screen.
[/p]
Ipad 2
[youtube]http://www.youtube.com/watch?v=bBQQEcfkHoE[/youtube]
Iphone 4
[youtube]http://www.youtube.com/watch?v=7saRtCUgbNI[/youtube]
Source













