How/Where to start programing custom ports on 3DS???

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RAMI3L

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Been asking around on Reddit how to port games but everyone thinks i don't how to put already made ports in my 3DS.

Im talking about how to start learning/programming games myself to then covert and port the game on my 3DS.

Specifically, I want to port Hotline Miami, the game seems small enough to run only being 400mb.

Any sources or guides to help this process would be greatly appreciated
Post automatically merged:

nvm i found my answer
 
Last edited by RAMI3L,
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Been asking around on Reddit how to port games but everyone thinks i don't how to put already made ports in my 3DS.

Im talking about how to start learning/programming games myself to then covert and port the game on my 3DS.

Specifically, I want to port Hotline Miami, the game seems small enough to run only being 400mb.

Any sources or guides to help this process would be greatly appreciated
Post automatically merged:

nvm i found my answer
broo, don't withhold information, share it. Tell us your findings.
 
Been asking around on Reddit how to port games but everyone thinks i don't how to put already made ports in my 3DS.

Im talking about how to start learning/programming games myself to then covert and port the game on my 3DS.

Specifically, I want to port Hotline Miami, the game seems small enough to run only being 400mb.

Any sources or guides to help this process would be greatly appreciated
Post automatically merged:

nvm i found my answer
Can you share it with me ? I want to port games and start to learn too
 
It's not possible to port a gamemaker game to the 3ds without rebuilding the game from start to finish which is very unfortunet
 
Devkitpro is the toolkit to use to make software for the 3ds. However it is a very diy library! Not for the faint of heart.
 

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