Homebrew How to solve signature invalid during installation througe dbi

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Ryoii

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Hi everyone. I am making a homebrew game. I extracted a game with hactool and repacked it with hacbrewpack.

While installing the modified nsp with dba, it got the exception that SIGNATURE: Invalid.

I am new in this and want to know how to solve it. By the way, it seems can work well in the emulator.
 
You don't need things to be properly signed
Thanks for your reply.
I use another exefs and then it worked although it still noticed SIGNATURE: Invalid.

Now what's also confusing is why they behave differently. They are all extracted from commercial games, and they can all be run in the emulator, but the former does not work in the console.
 
Thanks for your reply.
I use another exefs and then it worked although it still noticed SIGNATURE: Invalid.

Now what's also confusing is why they behave differently. They are all extracted from commercial games, and they can all be run in the emulator, but the former does not work in the console.
invalid signature just means it's not properly signed by nintendo, it doesnt mean bad and nonfunctional. but it does mean you can't run it without patching out signature checks
 
Homebrew games are normally shared and run as nro and started either via album or if they need more resources via title overwrite by holding R while starting another application.
It would probably be better to target this way of distribution, since this allows people who use atmosphere the way its released to also use it (so mostly people not using backups)
 

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