How to make a code.bin (no outlines) for Pokemon Moon?

Discussion in '3DS - Homebrew Development and Emulators' started by pandavova, Nov 10, 2016.

  1. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    I dont find it anymore on the iso site ._.
    Old Post 2
    Old Post
     
    Last edited by pandavova, Dec 11, 2016
    Goombi likes this.


  2. xtheman

    xtheman GBAtemp Guru

    Member
    5,843
    5,252
    Jan 28, 2016
    I too would like to know. I need to get rid of outlines
     
    pandavova likes this.
  3. Sasori

    Sasori GBAtemp Maniac

    Member
    1,341
    777
    Jan 28, 2015
    United States
    Why not just hex edit the CIA?

    1. Go to offset 0x322088
    2. Replace 04 20 80 E5 with 00 F0 20 E3
     
    DragonFireXY likes this.
  4. xtheman

    xtheman GBAtemp Guru

    Member
    5,843
    5,252
    Jan 28, 2016
    That works with moon?
    What about sun?
     
  5. Sasori

    Sasori GBAtemp Maniac

    Member
    1,341
    777
    Jan 28, 2015
    United States
    It works on moon. Should work for Sun as well.
     
    xtheman likes this.
  6. xtheman

    xtheman GBAtemp Guru

    Member
    5,843
    5,252
    Jan 28, 2016
    Well looks like I need to reinstall them.
     
  7. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    I must now do this too...

    But for later use: how make the code.bin (what ist this file)?
     
  8. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    (sry that im dumb, but how i find this in HxD?)
     
  9. Sasori

    Sasori GBAtemp Maniac

    Member
    1,341
    777
    Jan 28, 2015
    United States
    ctrl + F starts the search feature
     
  10. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    is it 0000C490 (offset)? cause there i found 04 20 80 E5...
     
  11. ThunderbInazuma

    ThunderbInazuma Pocket Rotom

    Member
    441
    112
    Aug 31, 2015
    Portugal
    I already have my cia installed. Isn't there anyway to create a code.bin for it?
     
  12. metroid maniac

    metroid maniac An idiot with an opinion

    Member
    1,800
    717
    May 16, 2009
    I'm using Corbenik CFW for this, I can't say if it will work for Luma.

    First, you need to go into settings and enable code dumping. Boot the CFW.
    Run Pokemon and nothing else. When you get the main menu, power off.
    Go to corbenik/lib/exfs/text on the SD card and open 0004000000175E00 in your hex editor.
    Search through it for the hex sequence 01 01 80 E0 04 20 80 E5 1E FF 2F E1 and replace it with the sequence 01 01 80 E0 00 F0 20 E3 1E FF 2F E1
    Make sure to save your changes.
    Disable code dumping and enable code loading instead.
    When you boot the game next time, the outlines should be gone. Just did this on my 2DS and it's a big improvement!
     
    xtheman likes this.
  13. xtheman

    xtheman GBAtemp Guru

    Member
    5,843
    5,252
    Jan 28, 2016
    Is it the same for sun? Or is it a different hex sequence?
    (Code.bins will run on luma but are not dumpable with it)
     
  14. metroid maniac

    metroid maniac An idiot with an opinion

    Member
    1,800
    717
    May 16, 2009
    Only tested with Moon but it should be the same. The name of the file to edit will be slightly different though.
     
  15. MichiS97

    MichiS97 "Leftist snowflake milennial"

    Member
    GBAtemp Patron
    MichiS97 is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    1,288
    718
    Jun 14, 2011
    Gambia, The
    Bavaria
    What exactly do you mean by outlines?
     
  16. xtheman

    xtheman GBAtemp Guru

    Member
    5,843
    5,252
    Jan 28, 2016
    AeIWD0.jpg.png
    This is the demo.
     
    MichiS97 likes this.
  17. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    I fu**ing found it!!! Go to that iso site, and search there for "code.bin". You see there some Threads... When you downloaded it put it there: SD:\luma\code_sections\

    The name of the .bin depends to title id of sun/ moon...
    Have fun....
     
    Lerhein and Baoulettes like this.
  18. Baoulettes

    Baoulettes Pew ! Pew ! Pew ! Lazer game

    Member
    489
    134
    May 25, 2011
    France
    C:\Users\Baoulettes\Desktop\GBATemp
    would such mod could be made to remove in battles pokemon's shadow ?

    Edit

    Thanks to tell it i was unsure how to do such :D

    Edit 2 :
    Also code.bin for moon and sun seem to be identical.
    Just rename it with proper IDS should work fine for both.
    So
    0004000000164800 = Sun
    0004000000175E00 = Moon
    not yet tested but I fastly compared file to be sure, atm installing Sun to try it with moon code.bin :)
     
    Last edited by Baoulettes, Nov 10, 2016
    pandavova likes this.
  19. pandavova
    OP

    pandavova @pandavova FOLLOW ME ON TWITTER

    Member
    506
    184
    Oct 27, 2015
    Germany
    You thought it was pandavova, but it was me, Dio!
    Now without the outlines we jsut need anti aliasing... /s
     
    Link_of_Hyrule likes this.
  20. Baoulettes

    Baoulettes Pew ! Pew ! Pew ! Lazer game

    Member
    489
    134
    May 25, 2011
    France
    C:\Users\Baoulettes\Desktop\GBATemp
    All I want is to remove shadow during battle scene else I'm fine with the quality :)

    I always think in game shadow looked weird what ever the game :P
    Also does this work on Old 3DS ?
    Im unsure and unable to test it for few hours