Thanks, I appreciate it!
I've been learning to use the debugger for a bit now, and so far I can do some basic stuff; like change the number of coins currently obtained (or in my case, number of stars in Kirby Triple Deluxe); but some things I can't really change for whatever reason. For example, I wanted to edit the percentage damage in Smash (a float value, I believe) or the state of having the Final Smash (probably a boolean). Even after finding the address, editing it does nothing at all. After reading through this, I guess it's because of those dynamic pointers, so learning how to deal with those pesky pointers and multi-level pointers would be a huge help to me, as well as any others who's trying this out.![]()
It can also be because the game rewrite the real value right after you modified.
A plugin can "freeze" the value because it'll overwrite the legit value with the cheated one at every loop.